@denisio commented on GitHub (Oct 4, 2016):
Yes, I updated mission file.
@Inurosen commented on GitHub (Oct 15, 2016):
Switching primary and melee weapon with hotkeys sometimes doesn't switch them. It's taking your weapon away and getting it back instead of another…
@R4Z0R49 commented on GitHub (Oct 4, 2016):
did you replace your mission file?
@skigoggles commented on GitHub (Oct 1, 2016):
just happened to be looking at this code - if I understand it correctly, there are 6 spawn spots and you will spawn within 1400 meters of one, but…
@AndrewEscocia commented on GitHub (Oct 18, 2016):
I do understand the concerns raised by BC but I find the "60 seconds to be back in the fight" a little disingenuous.
I think 60 secs is the…
@Inurosen commented on GitHub (Sep 30, 2016):
@M0tzilla i don't think we should prevent people from suicide respawning on other points. If they want to die then let them die. I think it's okay as…
@KPanicEKS commented on GitHub (Sep 30, 2016):
I love the idea of 2 spawn selections as well. The only addition I would like to see incorporated would be some sort of suicide detection system that…
@Inurosen commented on GitHub (Sep 30, 2016):
Totally agree with your concerns. I like the idea of having two choices.
@cikez commented on GitHub (Feb 1, 2017):
What about the character_dead table as well? I do not think that is used either.