blu opened issue starred/DayZ-DayZMod-5#674 2026-02-06 17:42:36 -08:00
1.8.8 is a very poor release. How about a rollback?
blu commented on issue starred/DayZ-DayZMod-5#671 2026-02-06 17:42:35 -08:00
1.8.9 Changes

@Detoeni commented on GitHub (Jun 7, 2017):

says above that wirefence has been removed but the kits are still spawning, or does not mean the buildable ones?

blu commented on issue starred/DayZ-DayZMod-5#671 2026-02-06 17:42:35 -08:00
1.8.9 Changes

@R4Z0R49 commented on GitHub (Jun 8, 2017):

You cant build.

blu opened issue starred/DayZ-DayZMod-5#673 2026-02-06 17:42:35 -08:00
Double-barreled Shotgun Iron sight
blu commented on issue starred/DayZ-DayZMod-5#671 2026-02-06 17:42:33 -08:00
1.8.9 Changes

@kooj12 commented on GitHub (Oct 20, 2016):

Maybe continue on the F-keys road? Since earplugs are on F1

blu commented on issue starred/DayZ-DayZMod-5#672 2026-02-06 17:42:29 -08:00
[Suggestion] Open Target Hearbeats

@R4Z0R49 commented on GitHub (Oct 23, 2016):

I'm not sure we should really do this the idea behind the openTarget is as Andrew says making that split second decision.

Closed but feel free to…

blu commented on issue starred/DayZ-DayZMod-5#671 2026-02-06 17:42:25 -08:00
1.8.9 Changes

@R4Z0R49 commented on GitHub (Oct 18, 2016):

F12 atm is just the default keys we are using.

https://images-2.discordapp.net/.eJwFwdkNhCAUAMBeKIB3cGozhiBBNyoEnl-b7X1nvuodl1rVIdLnCrCfM7ex6yltpFp0ba…

blu commented on issue starred/DayZ-DayZMod-5#672 2026-02-06 17:42:21 -08:00
[Suggestion] Open Target Hearbeats

@AndrewEscocia commented on GitHub (Oct 18, 2016):

maybe as a server option ? I feel like some would feel its "easy mode" and "taking away split second decision making" .

blu commented on issue starred/DayZ-DayZMod-5#670 2026-02-06 17:42:18 -08:00
How to install to steam?

@R4Z0R49 commented on GitHub (Oct 14, 2016):

Just install dayzMod on steam and start

blu opened issue starred/DayZ-DayZMod-5#670 2026-02-06 17:42:15 -08:00
How to install to steam?
blu opened issue starred/DayZ-DayZMod-5#671 2026-02-06 17:42:15 -08:00
1.8.9 Changes
blu opened issue starred/DayZ-DayZMod-5#672 2026-02-06 17:42:15 -08:00
[Suggestion] Open Target Hearbeats
blu closed issue starred/DayZ-DayZMod-5#670 2026-02-06 17:42:15 -08:00
How to install to steam?
blu closed issue starred/DayZ-DayZMod-5#671 2026-02-06 17:42:15 -08:00
1.8.9 Changes
blu closed issue starred/DayZ-DayZMod-5#672 2026-02-06 17:42:15 -08:00
[Suggestion] Open Target Hearbeats
blu commented on issue starred/DayZ-DayZMod-5#671 2026-02-06 17:42:15 -08:00
1.8.9 Changes

@bchawke commented on GitHub (Oct 18, 2016):

Looks great @R4Z0R49 ! Quick suggestion Streamer mode, though, F12 is used by most people to take screenshots as it's the default for screenshots in…

blu commented on issue starred/DayZ-DayZMod-5#667 2026-02-06 17:42:14 -08:00
Some errors with Server-1.8.8-45e757e-FullDevelopment

@R4Z0R49 commented on GitHub (Oct 4, 2016):

Search "dayz_centermarker" (0 hits in 0 files)

Are you sure you have updated everything. The requested does not exist in server_spawnInfectedCamps.sqf

blu commented on issue starred/DayZ-DayZMod-5#668 2026-02-06 17:42:14 -08:00
1.8.8, Problems

@R4Z0R49 commented on GitHub (Dec 3, 2016):

Yea rgr i've added it to the list just waiting to get some time to try and debug whats going on with it.

blu commented on issue starred/DayZ-DayZMod-5#667 2026-02-06 17:42:14 -08:00
Some errors with Server-1.8.8-45e757e-FullDevelopment

@skigoggles commented on GitHub (Oct 4, 2016):

google "dayz_centermarker" and you'll see reference to older code(This was revised a few weeks ago), so looks like the server code is a few revs…

blu commented on issue starred/DayZ-DayZMod-5#667 2026-02-06 17:42:14 -08:00
Some errors with Server-1.8.8-45e757e-FullDevelopment

@denisio commented on GitHub (Oct 4, 2016):

All works fine. I copied dayz_server.pbo to the wrong directory. Thanks