@Brockerino commented on GitHub (Mar 7, 2017):
There is an Island a couple of kilometers to the south east of the map, I think the kids these days are calling it debug island.
@skigoggles commented on GitHub (Feb 28, 2017):
Lots of issues here. All urban legends aside, ONE heli crash spawns at restart, then every 25 minutes with some variance, there is a 75% chance…
@skigoggles commented on GitHub (Feb 28, 2017):
finally tested this. tried with 2 vehicles, set to be pristine, no damage, server restarted.
- hitpoints = [["glass1",0],["glass2",0],["glass3",0…
@skigoggles commented on GitHub (Mar 9, 2017):
I thought so and on another server someone flew all the aircraft there. It's just too much playing to prevent others from playing.
@bchawke commented on GitHub (Feb 28, 2017):
The 1 vs 0 is actually a big deal. Any squad with a heli is practically guaranteed a clean heli crash site to loot at every server restart…
@oiad commented on GitHub (Feb 28, 2017):
@skigoggles https://github.com/DayZMod/DayZ/blob/Development/SQF/dayz_server/system/scheduler/sched_init.sqf is where the sched_vehicleshivewrite is…
@skigoggles commented on GitHub (Feb 15, 2017):
I've been part of this conversation before and I feel the need to add a few points. Basebuilding was in 186 and now back in 188. Bases(small or…
@ebayShopper commented on GitHub (Jun 25, 2017):
allows air swim glitch via vault on back side of dam
@R4Z0R49 commented on GitHub (Feb 14, 2017):
Degrade starts 7 days after you last updated your wall segment then every 3 days after the segment will downgrade by one level.
These levels can be…