blu opened issue starred/DayZ-DayZMod-5#222 2026-02-06 16:56:33 -08:00
Destructibility of wooden fences (1.8.2)
blu opened issue starred/DayZ-DayZMod-5#220 2026-02-06 16:56:33 -08:00
WoodenFence_1_foundation Possible Nuisance Item (1.8.2)
blu opened issue starred/DayZ-DayZMod-5#221 2026-02-06 16:56:33 -08:00
WoodenFence_1_foundation Can be used to glitch fences/buildings (1.8.2)
blu commented on issue starred/DayZ-DayZMod-5#217 2026-02-06 16:56:26 -08:00
Food storage... idea

@fazmond commented on GitHub (Dec 9, 2014):

Then you want to be able put food in the pvc boxes to extend life

blu commented on issue starred/DayZ-DayZMod-5#219 2026-02-06 16:56:26 -08:00
Campfires, an improvement?

@kichilron commented on GitHub (Sep 3, 2014):

As taken from the public announcement on the Forum:

The ideal place to post bugs is: https://github.com/DayZMod/DayZ/issues Please make sure they…

blu commented on issue starred/DayZ-DayZMod-5#217 2026-02-06 16:56:26 -08:00
Food storage... idea

@dayzjarhead commented on GitHub (Dec 9, 2014):

True! A usage for the useless PVC box!

blu commented on issue starred/DayZ-DayZMod-5#219 2026-02-06 16:56:26 -08:00
Campfires, an improvement?

@dayzjarhead commented on GitHub (Sep 3, 2014):

Alright... blind man being blind. ;) In fact, we have a lot more of this in store, so we keep it coming over time.

blu commented on issue starred/DayZ-DayZMod-5#217 2026-02-06 16:56:26 -08:00
Food storage... idea

@R4Z0R49 commented on GitHub (Mar 28, 2015):

As much as this would be good a2 has no way to track inventory so adding date/timestamps to items wont be possible.

blu commented on issue starred/DayZ-DayZMod-5#219 2026-02-06 16:56:26 -08:00
Campfires, an improvement?

@R4Z0R49 commented on GitHub (Sep 3, 2014):

We have a few ideas to follow on for camps to help with the base building system.

blu commented on issue starred/DayZ-DayZMod-5#219 2026-02-06 16:56:26 -08:00
Campfires, an improvement?

@dayzjarhead commented on GitHub (Sep 3, 2014):

Cool! Looking forward to see it! :)

blu commented on issue starred/DayZ-DayZMod-5#219 2026-02-06 16:56:26 -08:00
Campfires, an improvement?

@kichilron commented on GitHub (Feb 17, 2015):

Should be possible to craft from anything now. Cleanup & Closed.

blu commented on issue starred/DayZ-DayZMod-5#219 2026-02-06 16:56:22 -08:00
Campfires, an improvement?

@dayzjarhead commented on GitHub (Sep 3, 2014):

Is this even the right place to post such ideas?

blu commented on issue starred/DayZ-DayZMod-5#217 2026-02-06 16:56:16 -08:00
Food storage... idea

@dayzjarhead commented on GitHub (Sep 4, 2014):

And what if a survivor cooks rotten food...?

Status change: raw/fresh ---> cooked/fresh raw/well-hung ---> cooked/fresh raw/peculiar --->…

blu closed issue starred/DayZ-DayZMod-5#219 2026-02-06 16:56:09 -08:00
Campfires, an improvement?
blu closed issue starred/DayZ-DayZMod-5#218 2026-02-06 16:56:07 -08:00
Infectious corpses
blu opened issue starred/DayZ-DayZMod-5#219 2026-02-06 16:56:05 -08:00
Campfires, an improvement?
blu closed issue starred/DayZ-DayZMod-5#217 2026-02-06 16:56:05 -08:00
Food storage... idea
blu opened issue starred/DayZ-DayZMod-5#217 2026-02-06 16:56:03 -08:00
Food storage... idea
blu opened issue starred/DayZ-DayZMod-5#218 2026-02-06 16:56:03 -08:00
Infectious corpses
blu commented on issue starred/DayZ-DayZMod-5#216 2026-02-06 16:56:02 -08:00
Probability of getting destroyed

@kichilron commented on GitHub (Feb 17, 2015):

No more issues since change over to rnd-function. Cleanup & Closed.