@GeryonTom commented on GitHub (Feb 7, 2015):
Much thanks for Skydive's patience on looking at this problem with me. We copied over the walls from US 434 and we were able to reproduce the issue…
@GeryonTom commented on GitHub (Feb 7, 2015):
Thank you Luke as well for narrowing this down so that we could focus on the root cause. Several of the players suspected but no one could narrow it…
@GeryonTom commented on GitHub (Feb 5, 2015):
I realize you can't do anything for 1.8.4. Can we try reproduce with the DML (inserting building objects) into a test server post 1.8.4? Can we at…
@ericandersen commented on GitHub (Feb 5, 2015):
Anecdotally I can confirm seeing these issues, specifcally like Tom says, near Zombie populations in towns with player walls (IE in Stary on 434…
@R4Z0R49 commented on GitHub (Feb 5, 2015):
I really cant see anything that would be causing this issue so unless someone can feed more info into this not alot i can really do. I don't have time…
@Lukethero commented on GitHub (Feb 6, 2015):
More than just zombies, but if you do not believe this is a real issue, go to the cords given to you by Tommy and tell me it is not game breaking.
@Lukethero commented on GitHub (Feb 6, 2015):
Me and Tommy are working on finding the precise cause, but chances are we will need someone who is used to debugging to read into the code once we…
@R4Z0R49 commented on GitHub (Feb 6, 2015):
No one is saying they don't believe you.
What i'm saying is narrow it down. If you can narrow it down to be a 100% crash every time on a server that…
@GeryonTom commented on GitHub (Feb 7, 2015):
Updated with arma log and dump. Summary of the arma log. Note this time I was in windows mode.
"SpawnCheck Local.Agents: 12/15, NearBy.Agents:…
@R4Z0R49 commented on GitHub (Feb 5, 2015):
Base building has been in a few versions now we haven't had any reports of crashing ?
I cant see why anything would be causing a crash built items…
@R4Z0R49 commented on GitHub (Feb 16, 2015):
https://github.com/DayZMod/DayZ/commit/e5b679cd5d456dbcddbbd285180e5c8d6b51abe1
Fixed traps.
@Lukethero commented on GitHub (Feb 5, 2015):
Not exclusive to zombies, I have been hit by bullets a few times and it has crashed, didn't crash everyone else though.
@Lukethero commented on GitHub (Feb 5, 2015):
But really, this is a really real problem and will crush servers when people try to base build. This is a need to fix, quickly, before the patch is…
@R4Z0R49 commented on GitHub (Feb 16, 2015):
Bypass added to spawn on roads.
https://github.com/DayZMod/DayZ/commit/964b8b79c3a4f46dd2fee95dd485d4d0a4ca00b9
@VidKo commented on GitHub (Feb 3, 2015):
Can confirm. This bug has been around for a while.
@VidKo commented on GitHub (Feb 3, 2015):
I can confirm that tanktraps cannot be built on roads (dirt or paved) which renders them useless. They also cannot be built near the walls although they…