blu commented on issue starred/DayZ-DayZMod-5#424 2026-02-06 17:19:07 -08:00
Sandbag Packs

@CoftSock commented on GitHub (May 19, 2015):

agree that the alice pack is just everywhere, a orange house had 3 the other night. the reason i brought up the "sandbag backpack" was to find some…

blu commented on issue starred/DayZ-DayZMod-5#424 2026-02-06 17:19:04 -08:00
Sandbag Packs

@Jbird206 commented on GitHub (May 19, 2015):

There's the journal opening sound? That's the only cloth type sound I can think of.

On May 18, 2015, at 9:09 PM, KernalPanic notifications@github.…

blu commented on issue starred/DayZ-DayZMod-5#424 2026-02-06 17:18:59 -08:00
Sandbag Packs

@HeroSmurf commented on GitHub (May 19, 2015):

Ugh as much as I have loved finding backpacks 3-4x faster; I have to agree.

And I like R4Z0R's idea of upgrading existing recipes and if it…

blu commented on issue starred/DayZ-DayZMod-5#426 2026-02-06 17:18:54 -08:00
Possible graphical glitch at NEAF

@VidKo commented on GitHub (May 24, 2015):

someone probably set up a wire fence, as those are known to cause the graphical glitches. Check the server where the glitch was reported if there are…

blu commented on issue starred/DayZ-DayZMod-5#425 2026-02-06 17:18:54 -08:00
Feature request: slightly shorter day/night cycles

@R4Z0R49 commented on GitHub (May 15, 2015):

this would have a ton of problems ingame for players there's a good number of systems that work in effect with time.

blu commented on issue starred/DayZ-DayZMod-5#424 2026-02-06 17:18:54 -08:00
Sandbag Packs

@R4Z0R49 commented on GitHub (May 17, 2015):

Might be nice to update the backpack we already craft.

blu commented on issue starred/DayZ-DayZMod-5#426 2026-02-06 17:18:54 -08:00
Possible graphical glitch at NEAF

@AggrOnline commented on GitHub (Jun 3, 2015):

same thing happened to me in the tents area in cherno

blu commented on issue starred/DayZ-DayZMod-5#424 2026-02-06 17:18:54 -08:00
Sandbag Packs
blu commented on issue starred/DayZ-DayZMod-5#424 2026-02-06 17:18:54 -08:00
Sandbag Packs

@Jbird206 commented on GitHub (May 19, 2015):

A fine idea. Frankly I'll find a good pack well before I discover four rags or what not.

blu commented on issue starred/DayZ-DayZMod-5#424 2026-02-06 17:18:54 -08:00
Sandbag Packs

@KPanicEKS commented on GitHub (May 19, 2015):

My suggestion is to remove the Alice pack from the loot tables (it's insainly common right now) and turn it into the craftable bag. Also since it…

blu commented on issue starred/DayZ-DayZMod-5#421 2026-02-06 17:18:53 -08:00
1.8.5 possible memory leak from bases

@R4Z0R49 commented on GitHub (May 17, 2015):

ok so we have been able to recreate this issue with jsrs running every time. We are still trying to get exact details on the cause

blu opened issue starred/DayZ-DayZMod-5#424 2026-02-06 17:18:53 -08:00
Sandbag Packs
blu opened issue starred/DayZ-DayZMod-5#425 2026-02-06 17:18:53 -08:00
Feature request: slightly shorter day/night cycles
blu opened issue starred/DayZ-DayZMod-5#426 2026-02-06 17:18:53 -08:00
Possible graphical glitch at NEAF
blu closed issue starred/DayZ-DayZMod-5#425 2026-02-06 17:18:53 -08:00
Feature request: slightly shorter day/night cycles
blu closed issue starred/DayZ-DayZMod-5#426 2026-02-06 17:18:53 -08:00
Possible graphical glitch at NEAF
blu closed issue starred/DayZ-DayZMod-5#424 2026-02-06 17:18:53 -08:00
Sandbag Packs
blu commented on issue starred/DayZ-DayZMod-5#421 2026-02-06 17:18:52 -08:00
1.8.5 possible memory leak from bases

@AsFoxy commented on GitHub (May 15, 2015):

Was that with or without JSRS?

blu commented on issue starred/DayZ-DayZMod-5#421 2026-02-06 17:18:52 -08:00
1.8.5 possible memory leak from bases

@thcNox commented on GitHub (May 15, 2015):

With

blu commented on issue starred/DayZ-DayZMod-5#421 2026-02-06 17:18:49 -08:00
1.8.5 possible memory leak from bases

@thcNox commented on GitHub (May 15, 2015):

So another hour just running around way north of the map not close to anything but running around the woods, stopping to chop one wood every 15 min to…