blu opened issue starred/DayZ-DayZMod-5#512 2026-02-06 17:27:37 -08:00
Bug Stable Gate Brake in not releasing the locks.
blu opened issue starred/DayZ-DayZMod-5#511 2026-02-06 17:27:37 -08:00
I can stay hydrated.
blu opened issue starred/DayZ-DayZMod-5#513 2026-02-06 17:27:37 -08:00
1.8.7-dev2 - Fireplace can not be built
blu closed issue starred/DayZ-DayZMod-5#512 2026-02-06 17:27:37 -08:00
Bug Stable Gate Brake in not releasing the locks.
blu commented on issue starred/DayZ-DayZMod-5#510 2026-02-06 17:27:36 -08:00
Weapon sights too rare?

@R4Z0R49 commented on GitHub (Aug 6, 2015):

the loot system is random however it depends where your looking.

Generic attachments can be found pretty much all buildings, however sights are…

blu commented on issue starred/DayZ-DayZMod-5#510 2026-02-06 17:27:36 -08:00
Weapon sights too rare?

@thcNox commented on GitHub (Aug 6, 2015):

Yes I am aware of where they spawn, and I have been looting primarily heli crashes as well. Having found 10-15 ghillies I would have expected to have…

blu commented on issue starred/DayZ-DayZMod-5#510 2026-02-06 17:27:36 -08:00
Weapon sights too rare?

@R4Z0R49 commented on GitHub (Aug 6, 2015):

it will be looked into with the new loot system inbound soon. The new loot system should give us a bit more control over the random weighted system we…

blu commented on issue starred/DayZ-DayZMod-5#510 2026-02-06 17:27:36 -08:00
Weapon sights too rare?

@R4Z0R49 commented on GitHub (Aug 6, 2015):

209a6a7ee479dea7584d7a473f4b116528f577ba

for reference.

blu closed issue starred/DayZ-DayZMod-5#510 2026-02-06 17:27:30 -08:00
Weapon sights too rare?
blu closed issue starred/DayZ-DayZMod-5#508 2026-02-06 17:27:27 -08:00
1.8.7-dev2 - Filling water bottle issue.
blu closed issue starred/DayZ-DayZMod-5#509 2026-02-06 17:27:27 -08:00
1.8.7-dev2 - No zombies spawning at crashsites
blu opened issue starred/DayZ-DayZMod-5#510 2026-02-06 17:27:23 -08:00
Weapon sights too rare?
blu commented on issue starred/DayZ-DayZMod-5#506 2026-02-06 17:27:20 -08:00
Mosin sounds

@R4Z0R49 commented on GitHub (Jan 27, 2016):

Should be improved in next patch

blu commented on issue starred/DayZ-DayZMod-5#505 2026-02-06 17:27:20 -08:00
Locked Gate Issue

@CoftSock commented on GitHub (Jul 20, 2015):

Infi blocks alot of hpps or dialogs from loading. (aswell as allowing backdoors in to hack)

blu commented on issue starred/DayZ-DayZMod-5#505 2026-02-06 17:27:20 -08:00
Locked Gate Issue

@dayzjarhead commented on GitHub (Jul 20, 2015):

I stopped using infistar altogether. There is so much to fix and check and in my experience it breaks a lot of stuff. On the other side it is…

blu opened issue starred/DayZ-DayZMod-5#508 2026-02-06 17:27:20 -08:00
1.8.7-dev2 - Filling water bottle issue.
blu opened issue starred/DayZ-DayZMod-5#509 2026-02-06 17:27:20 -08:00
1.8.7-dev2 - No zombies spawning at crashsites
blu commented on issue starred/DayZ-DayZMod-5#506 2026-02-06 17:27:19 -08:00
Mosin sounds

@VidKo commented on GitHub (Aug 23, 2015):

I second that.

blu commented on issue starred/DayZ-DayZMod-5#507 2026-02-06 17:27:19 -08:00
Disasemble

@R4Z0R49 commented on GitHub (Aug 5, 2015):

#423

blu commented on issue starred/DayZ-DayZMod-5#505 2026-02-06 17:27:19 -08:00
Locked Gate Issue

@1Macready commented on GitHub (Jul 19, 2015):

Possibly (probably) important: server is running Infistar.