blu commented on issue starred/DayZ-DayZMod-5#600 2026-02-06 17:36:22 -08:00
[Request] Dynamic Event Spawns- Care packages

@R4Z0R49 commented on GitHub (Mar 24, 2016):

Same issue again. #657

Bloodbags have already been updated.

blu commented on issue starred/DayZ-DayZMod-5#599 2026-02-06 17:36:22 -08:00
[BUG] Fishing poles no longer spawn at docks - 1.8.7

@Lukethero commented on GitHub (Mar 24, 2016):

Did you check under the floor, they either spawn underground or floating I believe.

blu commented on issue starred/DayZ-DayZMod-5#599 2026-02-06 17:36:22 -08:00
[BUG] Fishing poles no longer spawn at docks - 1.8.7

@KPanicEKS commented on GitHub (Mar 24, 2016):

yeah, that's where they usually spawn. no loot is being spawned there in this patch though, not even cans.

On Thu, Mar 24, 2016 at 11:21 AM,…

blu commented on issue starred/DayZ-DayZMod-5#598 2026-02-06 17:36:20 -08:00
[Request] Random Dynamic Event Chance

@R4Z0R49 commented on GitHub (Mar 24, 2016):

Crash sites spawn thought out the game at random times.

blu closed issue starred/DayZ-DayZMod-5#599 2026-02-06 17:36:17 -08:00
[BUG] Fishing poles no longer spawn at docks - 1.8.7
blu closed issue starred/DayZ-DayZMod-5#598 2026-02-06 17:36:15 -08:00
[Request] Random Dynamic Event Chance
blu closed issue starred/DayZ-DayZMod-5#600 2026-02-06 17:36:15 -08:00
[Request] Dynamic Event Spawns- Care packages
blu opened issue starred/DayZ-DayZMod-5#598 2026-02-06 17:36:12 -08:00
[Request] Random Dynamic Event Chance
blu opened issue starred/DayZ-DayZMod-5#599 2026-02-06 17:36:10 -08:00
[BUG] Fishing poles no longer spawn at docks - 1.8.7
blu opened issue starred/DayZ-DayZMod-5#600 2026-02-06 17:36:09 -08:00
[Request] Dynamic Event Spawns- Care packages
blu commented on issue starred/DayZ-DayZMod-5#595 2026-02-06 17:36:08 -08:00
Drinking your own blood from bloodbag gives you humanity.

@R4Z0R49 commented on GitHub (Mar 19, 2016):

Updated.

blu commented on issue starred/DayZ-DayZMod-5#597 2026-02-06 17:36:08 -08:00
fn_dropItem displaces existing weaponholder under the players feet

@R4Z0R49 commented on GitHub (Mar 17, 2016):

Thanks, your welcome to fork and make the changes. Otherwise I'll try looking over it the weekend.

blu commented on issue starred/DayZ-DayZMod-5#596 2026-02-06 17:36:08 -08:00
[Request] Leg Shots / Non Fatal shots result in lower loss of humanity.

@R4Z0R49 commented on GitHub (Mar 24, 2016):

Id love the idea but doing it in arma damage Handler that runs for every body part each time. It makes it very hard to be 100% sure what got hit.

To…

blu opened issue starred/DayZ-DayZMod-5#596 2026-02-06 17:36:07 -08:00
[Request] Leg Shots / Non Fatal shots result in lower loss of humanity.
blu opened issue starred/DayZ-DayZMod-5#597 2026-02-06 17:36:07 -08:00
fn_dropItem displaces existing weaponholder under the players feet
blu opened issue starred/DayZ-DayZMod-5#595 2026-02-06 17:36:07 -08:00
Drinking your own blood from bloodbag gives you humanity.
blu closed issue starred/DayZ-DayZMod-5#596 2026-02-06 17:36:07 -08:00
[Request] Leg Shots / Non Fatal shots result in lower loss of humanity.
blu closed issue starred/DayZ-DayZMod-5#595 2026-02-06 17:36:07 -08:00
Drinking your own blood from bloodbag gives you humanity.
blu closed issue starred/DayZ-DayZMod-5#597 2026-02-06 17:36:07 -08:00
fn_dropItem displaces existing weaponholder under the players feet
blu commented on issue starred/DayZ-DayZMod-5#596 2026-02-06 17:36:07 -08:00
[Request] Leg Shots / Non Fatal shots result in lower loss of humanity.

@Lukethero commented on GitHub (Mar 24, 2016):

Would be in agreal, if it wasn't so freeking easy to get humanity in this patch.