blu commented on issue starred/DayZ-DayZMod-5#629 2026-02-06 17:38:55 -08:00
DayZ the way it's meant to be played...

@AsFoxy commented on GitHub (Jun 7, 2016):

This repo is for Dayz mod vanilla, not Epoch or whatever you're talking about.

blu commented on issue starred/DayZ-DayZMod-5#630 2026-02-06 17:38:55 -08:00
canonicity zombies

@AlexAFlorov commented on GitHub (Jun 14, 2016):

Canonical zombie is a fictional undead being created through the reanimation of a human corpse.

"Our" zombie is infected human, according :

On…

blu commented on issue starred/DayZ-DayZMod-5#625 2026-02-06 17:38:49 -08:00
[Request] Combine antibiotics

@R4Z0R49 commented on GitHub (Jul 19, 2016):

https://github.com/DayZMod/DayZ/pull/704

Pull request allready setup for this.

blu commented on issue starred/DayZ-DayZMod-5#626 2026-02-06 17:38:49 -08:00
[Request] Chevrons for temperature

@AlexAFlorov commented on GitHub (Jul 2, 2016):

we tried same style, but it was looks nasty

blu commented on issue starred/DayZ-DayZMod-5#626 2026-02-06 17:38:49 -08:00
[Request] Chevrons for temperature

@KPanicEKS commented on GitHub (Jul 2, 2016):

Neat system but I'm with the others. The same chevrons that are used for blood and health should be the standard. Consistency is key.

On Saturday,…

blu commented on issue starred/DayZ-DayZMod-5#626 2026-02-06 17:38:49 -08:00
[Request] Chevrons for temperature

@R4Z0R49 commented on GitHub (Jul 2, 2016):

e89176d565b5f71479baf5f4ae8daad4108e00c3

Done

Pending Icon changes maybe**

blu opened issue starred/DayZ-DayZMod-5#628 2026-02-06 17:38:49 -08:00
a random number of rounds
blu opened issue starred/DayZ-DayZMod-5#629 2026-02-06 17:38:49 -08:00
DayZ the way it's meant to be played...
blu opened issue starred/DayZ-DayZMod-5#630 2026-02-06 17:38:49 -08:00
canonicity zombies
blu closed issue starred/DayZ-DayZMod-5#628 2026-02-06 17:38:49 -08:00
a random number of rounds
blu closed issue starred/DayZ-DayZMod-5#630 2026-02-06 17:38:49 -08:00
canonicity zombies
blu closed issue starred/DayZ-DayZMod-5#629 2026-02-06 17:38:49 -08:00
DayZ the way it's meant to be played...
blu commented on issue starred/DayZ-DayZMod-5#625 2026-02-06 17:38:48 -08:00
[Request] Combine antibiotics

@rvett commented on GitHub (Jun 3, 2016):

One way how this might be possible to implement easily is to make antibiotics behave like a magazine of ammo. Those already have recombination functionali…

blu commented on issue starred/DayZ-DayZMod-5#626 2026-02-06 17:38:48 -08:00
[Request] Chevrons for temperature

@rvett commented on GitHub (Jul 1, 2016):

Looking really great!

One small thing: why do they look slightly different than those for blood for instance? I would have guessed that it would make…

blu commented on issue starred/DayZ-DayZMod-5#625 2026-02-06 17:38:48 -08:00
[Request] Combine antibiotics

@AlexAFlorov commented on GitHub (Jun 16, 2016):

converting antibiotics to magazines is not good idea until backpack/re-skin issue will be solved. But individual matches/antibiotics combining is…

blu commented on issue starred/DayZ-DayZMod-5#627 2026-02-06 17:38:48 -08:00
No loot at boat houses

@T-E-X commented on GitHub (May 29, 2016):

So does that mean it will be fixed in 1.8.8?

blu commented on issue starred/DayZ-DayZMod-5#626 2026-02-06 17:38:48 -08:00
[Request] Chevrons for temperature

@AlexAFlorov commented on GitHub (Jul 1, 2016):

Idea was not to warn player with extra big arrows alltime.. it is not bloodloss ;)

first lvl up/down small sized, second - medium sized, third -…

blu commented on issue starred/DayZ-DayZMod-5#625 2026-02-06 17:38:48 -08:00
[Request] Combine antibiotics

@rvett commented on GitHub (Jun 16, 2016):

Good point, I had forgotten that people are exploiting this.

blu commented on issue starred/DayZ-DayZMod-5#627 2026-02-06 17:38:48 -08:00
No loot at boat houses

@R4Z0R49 commented on GitHub (May 29, 2016):

Should be

blu commented on issue starred/DayZ-DayZMod-5#626 2026-02-06 17:38:48 -08:00
[Request] Chevrons for temperature

@AsFoxy commented on GitHub (Jul 2, 2016):

Looks fine, but use the same chevrons as blood for consistency.