@fazmond commented on GitHub (Jun 29, 2016):
I think we narrowed it down to one of these items but I need some sleep now
ItemSodaPeppsy","ItemWaterBottleSafe","ItemSodaFranka","ItemSodaLemonade"…
@skigoggles commented on GitHub (Jul 6, 2016):
tested this a bit lately - it seems to be at high speed that you are more likely to be thrown than killed.
@bchawke commented on GitHub (Aug 1, 2016):
I understand this issue is closed, but I have a suggestion. Make the 3 arrows the same size to match the visuals used for bleeding. The increasing…
@R4Z0R49 commented on GitHub (Aug 7, 2016):
Im going to close this for now. We can reopen again once 2.0 hits. We should hopefully have some new systems in place then.
@Inurosen commented on GitHub (Jul 4, 2016):
Tested this with antiTP feature disabled. The issue still persists. No damage take, but thrown to hundreds of meters away. Probably the're is some bug…
@VidKo commented on GitHub (Jun 27, 2016):
If that is true, I can't wait for it! 👍
@R4Z0R49 commented on GitHub (Jul 2, 2016):
e89176d565b5f71479baf5f4ae8daad4108e00c3
Done
@AlexAFlorov commented on GitHub (Jun 20, 2016):
sure thing magazines is the best way
but duping
as far as i know that problem was "almost solved" for a long time... couple of years? :p
how…
@rvett commented on GitHub (Jul 1, 2016):
Very cool! (no pun intended)
What happens if you use multiple heatpacks at the same time? Have you tested if the heating effect is sufficient to…
@R4Z0R49 commented on GitHub (Jun 20, 2016):
We cant fix the issue with native commands from arma we have to redo the hiveDLL something we are in the middle of.
@R4Z0R49 commented on GitHub (Jul 18, 2016):
Looks like this issue is under way.
@AlexAFlorov commented on GitHub (Jul 1, 2016):
you will be heated up 10 min (now) from last heatpack used time. heatpacks effect not stacked
not tested yet, but it is almost enough to swim safe…
@AlexAFlorov commented on GitHub (Jun 20, 2016):
Yes, Foxy brought me up to date his idea in private conversation. Sounds good and possible :)