blu opened issue starred/DayZ-DayZMod-5#754 2026-02-06 17:48:39 -08:00
Consider adding new vehicles from the latest Czech lite/OA2 update
blu opened issue starred/DayZ-DayZMod-5#755 2026-02-06 17:48:39 -08:00
issues? Hmmm maybe like arma 2 dayz mod i cant get it to work!
blu commented on issue starred/DayZ-DayZMod-5#752 2026-02-06 17:48:38 -08:00
SVD errors in rpt.

@Jbird206 commented on GitHub (Feb 1, 2019):

Warning Message: No entry 'bin\config.bin/CfgWeapons/SVD/OpticsModes/Scope.opticsZoomMin'. Warning Message: '/' is not a value Warning Message: No…

blu commented on issue starred/DayZ-DayZMod-5#752 2026-02-06 17:48:34 -08:00
SVD errors in rpt.

@Jbird206 commented on GitHub (Jan 28, 2019):

Will do. I assumed everyone had this. Perhaps it’s a classname error? Will report back and revise.

On Jan 27, 2019, at 5:57 PM, skigoggles…

blu commented on issue starred/DayZ-DayZMod-5#752 2026-02-06 17:48:27 -08:00
SVD errors in rpt.

@skigoggles commented on GitHub (Jan 28, 2019):

no very specific. maybe you could post the logs?

blu commented on issue starred/DayZ-DayZMod-5#751 2026-02-06 17:48:27 -08:00
Object disassembly.

@Inurosen commented on GitHub (Jan 28, 2019):

This is a very old issue existed since long ago. From what i learned trying to localize the problem it's the cursor target issue which is more…

blu commented on issue starred/DayZ-DayZMod-5#748 2026-02-06 17:48:26 -08:00
Stackable box of matches and indicator for hatchets

@Havocfive commented on GitHub (Dec 24, 2018):

So you want a hatchet with one or two uses?

So instead of having a hatchet that may never break (probability-wise), you want them to go bad after…

blu commented on issue starred/DayZ-DayZMod-5#748 2026-02-06 17:48:26 -08:00
Stackable box of matches and indicator for hatchets

@Havocfive commented on GitHub (Dec 24, 2018):

As for matches, the point is that as a survival game, things are supposed to be hard. So, here goes:

  1. We can keep the current empty to five…
blu commented on issue starred/DayZ-DayZMod-5#748 2026-02-06 17:48:26 -08:00
Stackable box of matches and indicator for hatchets

@rCane0714 commented on GitHub (Dec 25, 2018):

Regarding the hatchet: No, you misunderstood me. I want an indicator that a hatchet will be useless soon, like the message that your knife is…

blu commented on issue starred/DayZ-DayZMod-5#748 2026-02-06 17:48:26 -08:00
Stackable box of matches and indicator for hatchets

@rCane0714 commented on GitHub (Dec 25, 2018):

Regarding your proposal about the matches: I see your point with the survival, but it is not logical in any way, since you can also combine…

blu commented on issue starred/DayZ-DayZMod-5#748 2026-02-06 17:48:26 -08:00
Stackable box of matches and indicator for hatchets

@Rickynator commented on GitHub (Jun 27, 2019):

Matchbox suggestion: Copy the feature for combining antibiotics to matchboxes but keep numbers as they are: full + any -> full 5 + any ->…

blu opened issue starred/DayZ-DayZMod-5#751 2026-02-06 17:48:26 -08:00
Object disassembly.
blu opened issue starred/DayZ-DayZMod-5#752 2026-02-06 17:48:26 -08:00
SVD errors in rpt.
blu opened issue starred/DayZ-DayZMod-5#753 2026-02-06 17:48:26 -08:00
Update the license in the README
blu commented on issue starred/DayZ-DayZMod-5#750 2026-02-06 17:48:25 -08:00
Updated Map

@skigoggles commented on GitHub (Jan 28, 2019):

if you mean the ones on TDR, then no. Would first need to find the authors, get permission and get agreement to add.

blu commented on issue starred/DayZ-DayZMod-5#748 2026-02-06 17:48:25 -08:00
Stackable box of matches and indicator for hatchets

@rCane0714 commented on GitHub (Jul 18, 2018):

I don't see why having a state between pristine and broken for a hatchet would be pointless. It's the same with matches and knives. Maybe not 5 more…

blu commented on issue starred/DayZ-DayZMod-5#750 2026-02-06 17:48:25 -08:00
Updated Map

@Havocfive commented on GitHub (Jan 28, 2019):

No, just the base 1.9.0 map with the DayZ POIs. Then have both available, in case a server operator wants to use the map without POIs.

blu commented on issue starred/DayZ-DayZMod-5#748 2026-02-06 17:48:23 -08:00
Stackable box of matches and indicator for hatchets

@Inurosen commented on GitHub (Jun 20, 2018):

Hatchets, crowbars and sledgehammers are stateless and break randomly. You can't predict when they break. Otherwise it would require adding more…

blu commented on issue starred/DayZ-DayZMod-5#749 2026-02-06 17:48:21 -08:00
Huey doesn’t explode from grenades.

@Havocfive commented on GitHub (Jan 30, 2019):

I put 15 40mm HE grenades into one and it went kablooie.

blu opened issue starred/DayZ-DayZMod-5#750 2026-02-06 17:48:16 -08:00
Updated Map