blu commented on issue starred/DayZ-DayZMod-5#212 2026-02-06 16:55:47 -08:00
ItemNails and equip_nails

@kichilron commented on GitHub (Aug 31, 2014):

Even then they wouldn't have the correct signed files, as they differ from our version and noone could join.

You should be able to change…

blu commented on issue starred/DayZ-DayZMod-5#212 2026-02-06 16:55:47 -08:00
ItemNails and equip_nails

@dayzjarhead commented on GitHub (Aug 31, 2014):

Yep. I changed the stuff on my test server just for lolz and figuring it out.

I`m pulling the loot tables mission side right now, to apply the…

blu commented on issue starred/DayZ-DayZMod-5#212 2026-02-06 16:55:47 -08:00
ItemNails and equip_nails

@kichilron commented on GitHub (Sep 1, 2014):

There are two different versions of the nail, both of which should be working fine.

We will be making sure to double-check which ones we're using…

blu commented on issue starred/DayZ-DayZMod-5#212 2026-02-06 16:55:46 -08:00
ItemNails and equip_nails

@dayzjarhead commented on GitHub (Aug 31, 2014):

Ah. facepalm

Fixed and works like charm.

Thanks for your support!

blu commented on issue starred/DayZ-DayZMod-5#212 2026-02-06 16:55:46 -08:00
ItemNails and equip_nails

@kichilron commented on GitHub (Aug 31, 2014):

Are you the only one playing that server? Ic not, you will run into issues with the files no being signed properly anymore.

And if you set…

blu commented on issue starred/DayZ-DayZMod-5#212 2026-02-06 16:55:46 -08:00
ItemNails and equip_nails

@dayzjarhead commented on GitHub (Aug 31, 2014):

yeah sure, you´re right, I´m testing on my test server @port 2324, with verifySignatures=0

I will pull my loot table server side tonight, so I…

blu commented on issue starred/DayZ-DayZMod-5#212 2026-02-06 16:55:43 -08:00
ItemNails and equip_nails

@R4Z0R49 commented on GitHub (Aug 31, 2014):

@DayZ\Addons\dayz_buildings\config.cpp

blu commented on issue starred/DayZ-DayZMod-5#211 2026-02-06 16:55:39 -08:00
Model for Woodfence and Metalfence repostitions when upgrading

@facoptere commented on GitHub (Sep 23, 2014):

it's fixed in 1.8.3. "autocenter=0" for all models.

blu commented on issue starred/DayZ-DayZMod-5#212 2026-02-06 16:55:36 -08:00
ItemNails and equip_nails

@dayzjarhead commented on GitHub (Aug 31, 2014):

I just added ItemNails to my loot tables with the same values as equip_nails for a quickfix

Where do I change the requirements for building the…

blu commented on issue starred/DayZ-DayZMod-5#211 2026-02-06 16:55:36 -08:00
Model for Woodfence and Metalfence repostitions when upgrading

@dayzjarhead commented on GitHub (Aug 30, 2014):

I thought, I elaborate a little bit more with the mighty power of GFX. ![unbenannt-2](https://cloud.githubusercontent.com/assets/5417798/4098758/bd…

blu commented on issue starred/DayZ-DayZMod-5#213 2026-02-06 16:55:36 -08:00
Disassembling a wooden fence and metal fence...

@facoptere commented on GitHub (Sep 23, 2014):

I will have a look at this.

blu commented on issue starred/DayZ-DayZMod-5#212 2026-02-06 16:55:36 -08:00
ItemNails and equip_nails

@R4Z0R49 commented on GitHub (Aug 31, 2014):

If its a mission side file might be worth showing others how to do this as well.

blu commented on issue starred/DayZ-DayZMod-5#211 2026-02-06 16:55:36 -08:00
Model for Woodfence and Metalfence repostitions when upgrading

@R4Z0R49 commented on GitHub (Aug 30, 2014):

Yea its already a known issue we just need to move the model back by 0.2 i think it was.

blu commented on issue starred/DayZ-DayZMod-5#212 2026-02-06 16:55:36 -08:00
ItemNails and equip_nails

@dayzjarhead commented on GitHub (Aug 31, 2014):

No I changed this in the loot tables in dayz_code,pbo so this is just a quickfix for me. There are a lot of tutorials on how to put the loot…

blu commented on issue starred/DayZ-DayZMod-5#211 2026-02-06 16:55:36 -08:00
Model for Woodfence and Metalfence repostitions when upgrading

@dayzjarhead commented on GitHub (Aug 30, 2014):

So my assumption is correct?

blu commented on issue starred/DayZ-DayZMod-5#212 2026-02-06 16:55:36 -08:00
ItemNails and equip_nails

@R4Z0R49 commented on GitHub (Aug 31, 2014):

Its config files i don't think you can change them from the mission. buildings/config

blu commented on issue starred/DayZ-DayZMod-5#211 2026-02-06 16:55:36 -08:00
Model for Woodfence and Metalfence repostitions when upgrading

@kichilron commented on GitHub (Sep 1, 2014):

We were testing out different systems for the issue of it shifting about, which is why this must have been lost in the process of creating this…

blu commented on issue starred/DayZ-DayZMod-5#212 2026-02-06 16:55:36 -08:00
ItemNails and equip_nails

@dayzjarhead commented on GitHub (Aug 31, 2014):

Nah, I don´t want to change it in the mission file. I have full access to all my DayZ files, as I run a dedicated server,

When I go to @DayZ\Addo…

blu commented on issue starred/DayZ-DayZMod-5#211 2026-02-06 16:55:35 -08:00
Model for Woodfence and Metalfence repostitions when upgrading

@dayzjarhead commented on GitHub (Aug 30, 2014):

cheers mate.

blu commented on issue starred/DayZ-DayZMod-5#213 2026-02-06 16:55:35 -08:00
Disassembling a wooden fence and metal fence...

@dayzjarhead commented on GitHub (Aug 31, 2014):

Texture error? Not for me.