blu commented on issue starred/DayZ-DayZMod-5#235 2026-02-06 16:58:28 -08:00
Campfire prompt message delayed

@facoptere commented on GitHub (Oct 22, 2014):

not a 1.8.3 bug, but an older one.

blu closed issue starred/DayZ-DayZMod-5#237 2026-02-06 16:58:25 -08:00
1.8.2 - no fall damage
blu closed issue starred/DayZ-DayZMod-5#235 2026-02-06 16:58:21 -08:00
Campfire prompt message delayed
blu closed issue starred/DayZ-DayZMod-5#236 2026-02-06 16:58:21 -08:00
no message for "fill jerry can" if you try to refuel full vehicle
blu opened issue starred/DayZ-DayZMod-5#236 2026-02-06 16:58:18 -08:00
no message for "fill jerry can" if you try to refuel full vehicle
blu opened issue starred/DayZ-DayZMod-5#237 2026-02-06 16:58:18 -08:00
1.8.2 - no fall damage
blu opened issue starred/DayZ-DayZMod-5#235 2026-02-06 16:58:16 -08:00
Campfire prompt message delayed
blu commented on issue starred/DayZ-DayZMod-5#234 2026-02-06 16:58:15 -08:00
1.8.3 - weapon sway/exhaustion

@kichilron commented on GitHub (Dec 2, 2014):

Fixed.

blu commented on issue starred/DayZ-DayZMod-5#234 2026-02-06 16:58:12 -08:00
1.8.3 - weapon sway/exhaustion

@R4Z0R49 commented on GitHub (Oct 17, 2014):

maybe

blu commented on issue starred/DayZ-DayZMod-5#234 2026-02-06 16:58:10 -08:00
1.8.3 - weapon sway/exhaustion

@KPanicEKS commented on GitHub (Oct 17, 2014):

can it be a server side variable then? So that way server owners with more power at their disposal can edit accordingly..

blu commented on issue starred/DayZ-DayZMod-5#232 2026-02-06 16:58:09 -08:00
1.8.3 - Long respawn timer for zeds?

@R4Z0R49 commented on GitHub (Oct 17, 2014):

That was lowered some time ago. Due to ppl moaning about the zeds range

blu commented on issue starred/DayZ-DayZMod-5#234 2026-02-06 16:58:09 -08:00
1.8.3 - weapon sway/exhaustion

@KPanicEKS commented on GitHub (Oct 17, 2014):

from my test in 1.8.2 I'm spawning zed at 250m. Personally I think it should be 500m or even 750m as it's too easy to see where ppl are by zed in…

blu commented on issue starred/DayZ-DayZMod-5#232 2026-02-06 16:58:09 -08:00
1.8.3 - Long respawn timer for zeds?

@facoptere commented on GitHub (Oct 25, 2014):

I can't see the issue in the OP. The guys killed all the zeds in the area and so...?

blu commented on issue starred/DayZ-DayZMod-5#234 2026-02-06 16:58:09 -08:00
1.8.3 - weapon sway/exhaustion

@R4Z0R49 commented on GitHub (Oct 17, 2014):

The problem is the FPS the zeds will become to spread out and you will need more to cover such a big area somthing arma isn't going to handle very well.

blu commented on issue starred/DayZ-DayZMod-5#232 2026-02-06 16:58:04 -08:00
1.8.3 - Long respawn timer for zeds?

@KPanicEKS commented on GitHub (Oct 17, 2014):

From my initial testing it seems like the zed spawn distance has also been lowered to ~100m.. someone please confirm?

blu commented on issue starred/DayZ-DayZMod-5#233 2026-02-06 16:58:04 -08:00
1.8.3 - going unconscious while driving a vehicle

@facoptere commented on GitHub (Oct 25, 2014):

fixed in current dev code

blu commented on issue starred/DayZ-DayZMod-5#234 2026-02-06 16:58:01 -08:00
1.8.3 - weapon sway/exhaustion

@R4Z0R49 commented on GitHub (Oct 15, 2014):

Yea i know about this already the weapon sway was a quick fix to be release in a hotfix that never happened due to a few reasons.

Once the dev branch…

blu closed issue starred/DayZ-DayZMod-5#232 2026-02-06 16:57:56 -08:00
1.8.3 - Long respawn timer for zeds?
blu closed issue starred/DayZ-DayZMod-5#233 2026-02-06 16:57:56 -08:00
1.8.3 - going unconscious while driving a vehicle
blu closed issue starred/DayZ-DayZMod-5#234 2026-02-06 16:57:56 -08:00
1.8.3 - weapon sway/exhaustion