@R4Z0R49 commented on GitHub (Jan 6, 2015):
This is a very old issue. Has a lot to do with how arma works on getting and adding loot. ill see if i can make time to look over this.
@R4Z0R49 commented on GitHub (Jan 6, 2015):
I'll assign this to faco i really have no idea what was changed on the cleanup system. But there used to be a minimum time loot stayed as well as the…
@Detoeni commented on GitHub (Jan 7, 2015):
Had another go at this and what happened is not reproducible, ignore it for now and I'll do some more testing and see if I can nail where these things…
@R4Z0R49 commented on GitHub (Feb 19, 2015):
ok it seems like the player distance check isnt working correctly.
@bchawke commented on GitHub (Jan 7, 2015):
Haha wow, yeah this has been an issue since the BEGINNING! I've actually found this issue to become a helpful bug as you can delete unwanted items…
@R4Z0R49 commented on GitHub (Jan 14, 2015):
Take magazine is an arma system i have already started to remove this system but i keep running out of time so i doudt it will be in this next version.
@Detoeni commented on GitHub (Jan 15, 2015):
not a worry if its being worked on, just wanted to check as I though the stuff you guys was looking into was just the drop function
@R4Z0R49 commented on GitHub (Jan 7, 2015):
Rgr ill try to add a lock on that, But not a massive issue
@HeroSmurf commented on GitHub (Jan 15, 2015):
Not yet;
Someone (Luke volunteered) has to do the grunt work of finding which ones aren't in the Boil/Output list. Small list to add; big list to…
@R4Z0R49 commented on GitHub (Jan 7, 2015):
Ok soon as someone can point out a list of them ill add.
@HeroSmurf commented on GitHub (Jan 14, 2015):
Hey Lukethero,
I'll send you the lists and you can compare. Texting you on teamspeak now.
@Detoeni commented on GitHub (Jan 15, 2015):
Should this be fixed in 1.8.3-1facc9e? Ran into it last night