@kichilron commented on GitHub (Feb 17, 2015):
Can you give us more informationen about when this is likely to happen? Did you stay on over the course of a restart?
Was your blood full when…
@Lukethero commented on GitHub (Jan 8, 2015):
Big problem since the beginning of dayZ, good to see someone is addressing it. Thanks Smurf!
@vinyljunkie commented on GitHub (Feb 18, 2015):
Hello, I did not stay over the course of a restart. As I remembered it this happened after me logging on and off some times in a row. Playing-->los…
@R4Z0R49 commented on GitHub (Jan 7, 2015):
Removed the humanity save stuff the server is not a default setup.
Ill take a look at the blood again.
@R4Z0R49 commented on GitHub (Jan 7, 2015):
Ok ill updated that text to remove the current minded so only left will show.
@Lukethero commented on GitHub (Jan 8, 2015):
I knew you were not planning on adding bullet penetration, just covering all my bases. Good to know there is no purpose for metal walls. Thanks for…
@Detoeni commented on GitHub (Jan 7, 2015):
my mistake, it is correct in game
@R4Z0R49 commented on GitHub (Jan 7, 2015):
Walls,Gates have no other way to break in then the ones we have said so really no point driving stuff into them or using c4 or anything else.
We dont…
@R4Z0R49 commented on GitHub (Jan 7, 2015):
If i remember correct im pretty sure we haven't released any change log saying the walls would have billet penetration if fact on the first release of…
@KPanicEKS commented on GitHub (Jan 7, 2015):
also, the spelling of the word "mind" should be fixed to "mined"
On Wed, Jan 7, 2015 at 9:58 AM, Detoeni notifications@github.com wrote:
If the…