@thcNox commented on GitHub (May 9, 2015):
I could maybe have a go at making a new skin or two provided someone can point me towards somewhere I can get my hands on the existing zombie models and…
@dayzjarhead commented on GitHub (May 8, 2015):
The radiation damage could be done quite easily by a trigger. There is a protective dome script somewhere, that kills every player after several…
@KPanicEKS commented on GitHub (May 10, 2015):
I agree. It would be nice to have one in town also. Standalone has one just west of the church behind one of the row houses perpendicular to the…
@ericandersen commented on GitHub (May 8, 2015):
I love your description. If done right it would be a great addition.
My only suggestion would be let's put it in a non populated part of the…
@R4Z0R49 commented on GitHub (May 8, 2015):
If we get new skins we can add them. Pretty simple :-)
@CoftSock commented on GitHub (May 9, 2015):
there is one well just west of the fuel station :) but heres one i just did if needed [sqf file here](https://github.com/CoftSock/DayZ-Mod-Additions/bl…
@Jbird206 commented on GitHub (May 13, 2015):
Thanks man. Just trying to help.
On May 12, 2015, at 11:20 PM, Carl notifications@github.com wrote:
I'll go over all the traps at the…
@Havocfive commented on GitHub (Dec 26, 2018):
Ok, so we make a Thermos and make a right click option to 'Make tea' you would use one Water Bottleand a Herb Box. It would be listed as Thermos…
@CoftSock commented on GitHub (May 15, 2015):
there is just desync / delay (30 seconds) in them going off. tried the grenade and flare one on a server with 0 players on and they did eventually go…
@Detoeni commented on GitHub (May 28, 2015):
all the traps that I placed for this test are still in place from 16 days ago, should they have been cleaned up by now?
@Jbird206 commented on GitHub (May 28, 2015):
That'd be a server setting I believe.
On May 28, 2015, at 11:24 AM, Detoeni notifications@github.com wrote:
all the traps that I placed for…