@R4Z0R49 commented on GitHub (May 11, 2015):
2 weeks if I was to push the start of the week I'm off work
@R4Z0R49 commented on GitHub (May 11, 2015):
nar dont worry about the video
@Detoeni commented on GitHub (May 11, 2015):
when I join earlier it loaded my character from the public hive, will this give me issues if I try to join the other public fragnet servers or will it…
@TheGrandma commented on GitHub (May 11, 2015):
Modelling the stash object with the latest resolution lod would make the object invisible at distance, balancing the lack of clutter rendering
@TheGrandma commented on GitHub (May 11, 2015):
*blank latest resolution lod
@R4Z0R49 commented on GitHub (May 11, 2015):
I have a couple of models guys looking into this see if we can do anything about it
@HeroSmurf commented on GitHub (May 11, 2015):
All I can say is wow. Very excited to play this patch.
How much time is available to test for bugs before it goes live?
@R4Z0R49 commented on GitHub (May 11, 2015):
I don't know a hole lot about models so ill have to ask. I was always told this is a bug in the engine where objects not loaded as part of the map…
@Detoeni commented on GitHub (May 12, 2015):
G17 -hitting "f" does not show that you have SD ammo loaded (are the SD pistol rounds going to added to the mod for this weapon?) Pistol flash light…
@AsFoxy commented on GitHub (May 12, 2015):
M24 magazine model hasn't been changed and the shadow issue has always been there. We don't have access to the unbinarized version of that model to…
@KPanicEKS commented on GitHub (May 14, 2015):
just throwing this out there.
Is there any way we can include a 30 sec animation when switching scopes or adding attachments to weapons. Right now…