@R4Z0R49 commented on GitHub (May 20, 2015):
They look different config wise.…
@thcNox commented on GitHub (May 20, 2015):
On a somewhat related note, will The PDW SD be implemented ? one of my favorite guns from Epoch =)
@HeroSmurf commented on GitHub (May 20, 2015):
Yup; Ran into Krohnus on the Test Server
We traded test routines.
I can confirm I wasn't running JSRS (never have) and what he said is correct.
@connorkrohn commented on GitHub (May 20, 2015):
Actually I stuffed up. All the _DZ silenced weapons work fine with both ammo types.
@R4Z0R49 commented on GitHub (May 20, 2015):
ok thanks let us look into that one.
@R4Z0R49 commented on GitHub (May 20, 2015):
Disable jsrs for testing we don't control that mod and we know it does alter the sound. Then repost your results
Thanks
@R4Z0R49 commented on GitHub (May 20, 2015):
If you can get a full list we should be able to fix this before the next patch.
@R4Z0R49 commented on GitHub (May 20, 2015):
Don't worry about this till the next patch in the current stable build there's an issue causing the script to run for everyone.
@connorkrohn commented on GitHub (May 20, 2015):
This issue happens with or without JSRS1.5
@connorkrohn commented on GitHub (May 20, 2015):
Ok i'll try and get a full list asap
@R4Z0R49 commented on GitHub (May 19, 2015):
I'll look into it but I cant see the extreme ranges get me a video of this happening so I can try finding out what's going on. I've never seen this yet.
@thcNox commented on GitHub (May 19, 2015):
I'll see what I can do about a video