blu commented on issue starred/DayZ-DayZMod-5#501 2026-02-06 17:26:44 -08:00
Primary weapon instant switching exploit

@AlexAFlorov commented on GitHub (Jul 17, 2015):

https://youtu.be/cald7vJmTbE yes, it works without dayz_quickSwitch enabled.. Seems it is avaliable due some animation transition effects. Need…

blu commented on issue starred/DayZ-DayZMod-5#501 2026-02-06 17:26:44 -08:00
Primary weapon instant switching exploit

@bchawke commented on GitHub (Jul 17, 2015):

Correct on servers such as 434 the quick switch option is enabled. On servers without that enabled there is an exploit to switch to melee fast by…

blu opened issue starred/DayZ-DayZMod-5#502 2026-02-06 17:26:44 -08:00
Feature: Add Dog Companions to DayZMod?
blu opened issue starred/DayZ-DayZMod-5#503 2026-02-06 17:26:44 -08:00
"z_policeman" Zombie doesn't appear to be spawning any longer, not sure since when.
blu opened issue starred/DayZ-DayZMod-5#504 2026-02-06 17:26:44 -08:00
Vehicles spawn undamaged
blu commented on issue starred/DayZ-DayZMod-5#501 2026-02-06 17:26:43 -08:00
Primary weapon instant switching exploit

@AlexAFlorov commented on GitHub (Jul 17, 2015):

rgr, tnx

blu commented on issue starred/DayZ-DayZMod-5#501 2026-02-06 17:26:43 -08:00
Primary weapon instant switching exploit

@thcNox commented on GitHub (Jul 17, 2015):

Hey! That's me and Vidko in that clip =D In order to do this fast switching you need to have a primary, secondary and hatchet/crowbar equipped. Then in…

blu commented on issue starred/DayZ-DayZMod-5#501 2026-02-06 17:26:39 -08:00
Primary weapon instant switching exploit

@R4Z0R49 commented on GitHub (Jul 17, 2015):

As Wriley said its a server option.

blu commented on issue starred/DayZ-DayZMod-5#501 2026-02-06 17:26:34 -08:00
Primary weapon instant switching exploit

@wriley commented on GitHub (Jul 17, 2015):

There is a server option for instant weapon switching and the last time I played on US 434 it had that option enabled. I don't think there is anything…

blu opened issue starred/DayZ-DayZMod-5#500 2026-02-06 17:26:29 -08:00
Player able to pick up only one comfrey leave
blu opened issue starred/DayZ-DayZMod-5#499 2026-02-06 17:26:29 -08:00
Cannot walk over dead zombies for 5 seconds or so
blu opened issue starred/DayZ-DayZMod-5#501 2026-02-06 17:26:29 -08:00
Primary weapon instant switching exploit
blu closed issue starred/DayZ-DayZMod-5#499 2026-02-06 17:26:29 -08:00
Cannot walk over dead zombies for 5 seconds or so
blu closed issue starred/DayZ-DayZMod-5#500 2026-02-06 17:26:29 -08:00
Player able to pick up only one comfrey leave
blu closed issue starred/DayZ-DayZMod-5#501 2026-02-06 17:26:29 -08:00
Primary weapon instant switching exploit
blu commented on issue starred/DayZ-DayZMod-5#499 2026-02-06 17:26:29 -08:00
Cannot walk over dead zombies for 5 seconds or so

@R4Z0R49 commented on GitHub (Jul 19, 2015):

im not sure we can do a lot about this. But ill add it too the never ending list.

blu commented on issue starred/DayZ-DayZMod-5#500 2026-02-06 17:26:29 -08:00
Player able to pick up only one comfrey leave

@bchawke commented on GitHub (Jul 17, 2015):

Once you do this, the other two leaves will be on the ground, you can look at them and bring up the inventory again to pick them up. I've accidentally…

blu commented on issue starred/DayZ-DayZMod-5#501 2026-02-06 17:26:29 -08:00
Primary weapon instant switching exploit

@CoftSock commented on GitHub (Jul 17, 2015):

i dunno what button players use to do this but the scroll wheel is basically as instant as this keybind

blu commented on issue starred/DayZ-DayZMod-5#496 2026-02-06 17:26:28 -08:00
Large inventory (Ural) causing issues

@Shogun338 commented on GitHub (Jul 14, 2015):

No problem! and I'm sure they will when they have time.

blu commented on issue starred/DayZ-DayZMod-5#496 2026-02-06 17:26:28 -08:00
Large inventory (Ural) causing issues

@AlexAFlorov commented on GitHub (Jul 16, 2015):

That was old problem, when there is limitation to length of inventory string hive dll can proceed.

so you can broke even tent using many…