@R4Z0R49 commented on GitHub (Aug 30, 2015):
Ok im not so worried about this. If we get this issue on the dev server reopen this. The dev build has a new loot system.
@skigoggles commented on GitHub (Aug 18, 2016):
duh on me for the (fuel _cursorTarget < 1). staring at code too long.
@VidKo commented on GitHub (Sep 16, 2015):
It can also be refuelled from the rocks above. But yes, it is a big issue.
@AlexAFlorov commented on GitHub (Aug 28, 2015):
It happens cos theese wrecks (and camps like near Balota and Stary Sobor) are locally generated objects on clients. So every player nearby could…
@skigoggles commented on GitHub (Aug 17, 2016):
ok, I was interested in this one and took a look. The ability to refuel, fix and other things requires the distance between the target and player…
@bchawke commented on GitHub (Aug 30, 2015):
I've seen this a lot playing on US434. Didn't seem to be an issue until recently. It's annoying because you can only access one of the objects at a…
@R4Z0R49 commented on GitHub (Nov 2, 2015):
No longer matters
@AsFoxy commented on GitHub (Aug 27, 2015):
Would you care to elaborate? When i aim down sights with the G36 it goes straight to the red dot.