@devguy91 commented on GitHub (Dec 20, 2016):
This is especially true on the US 434 server which has a plugin allowing the player to switch to melee weapons without animations. I believe the…
@R4Z0R49 commented on GitHub (Aug 7, 2016):
If we had the model maybe we could look at adding one.
@AsFoxy commented on GitHub (Dec 8, 2015):
Something like this is definitely in the plans.
@JackMcS commented on GitHub (Dec 12, 2015):
Reading over it that seems like an cool idea for me too. ...according sounds: dont know if u have ever been near and/or far of anyone shootin... The…
@Lukethero commented on GitHub (Dec 8, 2015):
Just did a little research. The item sprite is obviously a PSO-1 scope, just like that of the Dragunov, but the world model is clearly something…
@AsFoxy commented on GitHub (Dec 8, 2015):
We have someone making a new scope model.
All broken Mosins are being removed until such time that a proper degradation system is implemented.
The…
@Lukethero commented on GitHub (Dec 8, 2015):
What is wrong with the current PU scope model? The lack of mildot is accurate to the real life counterpart. The only issue I can see with it is that…
@AsFoxy commented on GitHub (Dec 8, 2015):
There is no current PU-scope. I previously posted a picture of one. You can compare that to the ingame one.
@Lukethero commented on GitHub (Dec 8, 2015):
What scope is in the game currently? Whatever it is looks very similar to the PU scope.
@AsFoxy commented on GitHub (Dec 8, 2015):
Apart from the reticle it looks nothing like a PU scope. Either way it's being remodeled.