@KPanicEKS commented on GitHub (Apr 12, 2016):
the devil is in the details.. this is gonna be one hell of a bug to track down (sorry couldn't help it)
I've seen this bug too but could never…
@R4Z0R49 commented on GitHub (Aug 7, 2016):
We have a new collision system for buildables coming in 1.8.8 hopefully this should solve the issue.
This is currently in testing on the test server
@AsFoxy commented on GitHub (Apr 12, 2016):
That's why i rewrote the whole thing. Have to wait until next patch though.
@kichilron commented on GitHub (Apr 12, 2016):
It's better to have this issue closed when people start gtalking about the devil in issue #666
@bchawke commented on GitHub (Apr 19, 2016):
Just saw this today, so sorry for chiming in late, but the workaround for this is simple. Just right click on your hatchet, then right click on the…
@rvett commented on GitHub (Apr 12, 2016):
Thanks, I'll try that next time it happens.
@LO0TC1F3R commented on GitHub (Apr 30, 2016):
@Lukethero totally agree. but which way of fixing this do you think is better? making camo netts destructable or removing the possibility to put…
@R4Z0R49 commented on GitHub (Apr 3, 2016):
Ill have a look once we we enable the fence system again.
Thanks
@rvett commented on GitHub (Apr 1, 2016):
IMO camo nets need to be destructible like tents.
@Lukethero commented on GitHub (Apr 12, 2016):
I believe you can fix this by switching your weapons around or adding your melee to your toolbelt or something like that.
@R4Z0R49 commented on GitHub (Jul 20, 2016):
Im going to mark this as closed now.
@R4Z0R49 commented on GitHub (Jul 18, 2016):
discord # testing channel - https://discord.gg/gPGZW