@hawkeye217 commented on GitHub (Sep 16, 2024):
There is no direct concept of a "clip" anymore (as there was in Frigate 0.13 and earlier). Because review items can be made up of multiple tracked…
@NickM-27 commented on GitHub (Sep 13, 2024):
You can use camera_fps = 0 which is deliberately set if a camera goes offline. This is what the integration and webui already use
@NickM-27 commented on GitHub (Sep 11, 2024):
I've always seen the middle mouse button enable a dragging scroll feature, I've never heard of it being used to click something.
Looks like this is…
@jrcichra commented on GitHub (Sep 13, 2024):
This would also be useful for alerting when a camera is offline. Right now I don't see a way from /api/stats to see if a camera stream isn't…
@Everett115 commented on GitHub (Sep 16, 2024):
I second this, maybe a separate action specifically for clips. When I first upgraded and saw the export button I thought it downloaded the current…
@ksheyman commented on GitHub (Oct 30, 2024):
I've reverted to the WebGL renderer for the birdseye camera only, so this should solve your issue. The fix will be available in the next version of…
@hawkeye217 commented on GitHub (Oct 30, 2024):
Great! Happy to help.
@NickM-27 commented on GitHub (Oct 15, 2024):
There are many posts and discussions on forums as well as the many release posts on GitHub here where users have shared their feedback on the new UI.…
@hawkeye217 commented on GitHub (Sep 6, 2024):
So after some tests, the jsmpeg Canvas2d renderer is in fact causing the issue. Black doesn't seem to be rendered in the same way as with WebGL.
I…
@ksheyman commented on GitHub (Sep 6, 2024):
I'm not fully convinced the jsmpeg renderer is the cause of your issue, specifically because of this: [phoboslab/jsmpeg#114](https://github.c…
@hawkeye217 commented on GitHub (Sep 6, 2024):
Birdseye without restream (as jsmpeg) is possible in the Frigate card, but no worries at this point. I've been able to reproduce what you're seeing.
@hawkeye217 commented on GitHub (Sep 6, 2024):
I've reverted to the WebGL renderer for the birdseye camera only, so this should solve your issue. The fix will be available in the next version of…
@hawkeye217 commented on GitHub (Sep 6, 2024):
I'm not fully convinced the jsmpeg renderer is the cause of your issue, specifically because of this: https://github.com/phoboslab/jsmpeg/issues/114 …
@drtanzil commented on GitHub (Oct 15, 2024):
@PavloveVR : Thank you for sharing the link. The video explanation is accurate. Frigate was an excellent tool until the release of this new UI. I…