@ckeeney commented on GitHub (Apr 6, 2025):
Just to confirm I am understanding correctly, I should have two overlapping (essentially identically shaped) zones, and there is no problem with that?
@NickM-27 commented on GitHub (Apr 6, 2025):
This should be done by defining separate zones for each desired loitering time, and limiting the objects that can be in that zone.
@felipecrs commented on GitHub (Apr 5, 2025):
Oops, got it. Thank you
@NickM-27 commented on GitHub (Apr 5, 2025):
This is already supported. Currently it performs worse than vaapi / other current implementations
https://github.com/blakeblackshear/frigate/blob/dev/…
@NickM-27 commented on GitHub (Apr 7, 2025):
Hi, I think you may be misunderstanding some things. The recommended hardware documentation is just recommending the hardware, in the vast majority of…
@NickM-27 commented on GitHub (Apr 3, 2025):
Frigate motion detection is not designed to be advanced, it is designed to be efficient and hand things off to object detection.
The motion frame is…
@NickM-27 commented on GitHub (Nov 21, 2025):
Adding a note from the duplicate request, we should keep track of when an export has failed and mark it as such in the UI so we can add an option to…
@suchyj-btlnet commented on GitHub (Nov 21, 2025):
Sry for creating a new issue. I saw this one, but I felt the fail status and retry was worth to be separate issue as it seems to me it is more…
@hawkeye217 commented on GitHub (Apr 3, 2025):
This is already implemented.
http://frigate_ip:5000/?group=outside
@NickM-27 commented on GitHub (Apr 3, 2025):
It's technically possible to get the progress from ffmpeg, but this will require a revamp of the export process before it can be used.