blu commented on issue starred/DayZ-DayZMod-5#4 2026-02-06 16:28:10 -08:00
slow connect/login

@fgw- commented on GitHub (Jun 11, 2013):

just came back to report my observations, but you were faster ...

yes, i realized this happens just on first login. subsequent logins are fine!

blu commented on issue starred/DayZ-DayZMod-5#6 2026-02-06 16:28:06 -08:00
Issue with Backpacks

@R4Z0R49 commented on GitHub (Jun 11, 2013):

I'm not 100% on this but as its not effecting game play ill make it as invalid and verify.

Just in case someone gets time to check.

blu commented on issue starred/DayZ-DayZMod-5#4 2026-02-06 16:28:02 -08:00
slow connect/login

@R4Z0R49 commented on GitHub (Jun 11, 2013):

First login is always slower now. Its to make sure the server is fully loaded.

blu commented on issue starred/cam-reverse-DavidVentura-2#7 2026-02-06 16:28:02 -08:00
Minicamera A9 detected but not logged

@DavidVentura commented on GitHub (May 2, 2024):

Huh, this camera speaks a fairly different protocol! My camera, sends audio streams by prefacing the payloads with 0x55aa15a8, and anything…

blu commented on issue starred/DayZ-DayZMod-5#5 2026-02-06 16:28:02 -08:00
there seems to be a typo in dayz_code\init\compiles.sqf

@R4Z0R49 commented on GitHub (Jun 11, 2013):

Yes it is ignore the comment. We only use this to send msgs during the load screen now.

blu closed issue starred/DayZ-DayZMod-5#6 2026-02-06 16:27:55 -08:00
Issue with Backpacks
blu closed issue starred/DayZ-DayZMod-5#4 2026-02-06 16:27:50 -08:00
slow connect/login
blu opened issue starred/DayZ-DayZMod-5#6 2026-02-06 16:27:50 -08:00
Issue with Backpacks
blu commented on issue starred/cam-reverse-DavidVentura-2#7 2026-02-06 16:27:50 -08:00
Minicamera A9 detected but not logged

@adrcunha commented on GitHub (May 2, 2024):

Here's the capture of http_server and the logs so you can correlate packets and actions. As usual, opening the main page doesn't cause the video…

blu closed issue starred/DayZ-DayZMod-5#5 2026-02-06 16:27:50 -08:00
there seems to be a typo in dayz_code\init\compiles.sqf
blu opened issue starred/DayZ-DayZMod-5#5 2026-02-06 16:27:45 -08:00
there seems to be a typo in dayz_code\init\compiles.sqf
blu commented on issue starred/DayZ-DayZMod-5#2 2026-02-06 16:27:42 -08:00
Tents duping

@icomrade commented on GitHub (Jun 15, 2013):

I can confirm this and have fixed it as well as similar methods of duping. Included in next patch.

blu commented on issue starred/cam-reverse-DavidVentura-2#7 2026-02-06 16:27:42 -08:00
Minicamera A9 detected but not logged

@DavidVentura commented on GitHub (May 2, 2024):

Looking at YsxLite internals, at least it confirms 0x10a is not a valid IO command:

![image](https://github.com/DavidVentura/cam-reverse/assets/…

blu opened issue starred/DayZ-DayZMod-5#4 2026-02-06 16:27:42 -08:00
slow connect/login
blu commented on issue starred/DayZ-DayZMod-5#2 2026-02-06 16:27:34 -08:00
Tents duping

@MattzFiber commented on GitHub (Jun 13, 2013):

I have seen this, it happens with lag and you try place a tent twice, you spam it and it creates 2, although I have not been able to recreate on…

blu commented on issue starred/cam-reverse-DavidVentura-2#7 2026-02-06 16:27:34 -08:00
Minicamera A9 detected but not logged

@DavidVentura commented on GitHub (May 2, 2024):

This may hint that the camera is sending slightly different messages, and this code can't really handle them. Are you able to run YsxLite in an…

blu commented on issue starred/cam-reverse-DavidVentura-2#7 2026-02-06 16:27:32 -08:00
Minicamera A9 detected but not logged

@adrcunha commented on GitHub (May 2, 2024):

Thanks for noticing the crash, Andrea. I haven't. :) https://github.com/DavidVentura/cam-reverse/pull/21 fixes that. Unfortunately nothing changed for…

blu commented on issue starred/DayZ-DayZMod-5#2 2026-02-06 16:27:32 -08:00
Tents duping

@R4Z0R49 commented on GitHub (Jun 13, 2013):

I can not recreate this.

blu commented on issue starred/cam-reverse-DavidVentura-2#7 2026-02-06 16:27:32 -08:00
Minicamera A9 detected but not logged

@adrcunha commented on GitHub (May 2, 2024):

I'm not sure if this information is useful without a network dump, but... I just noticed a bunch of Expected start_type to be 0xa11, got 0x10a with…

blu commented on issue starred/DayZ-DayZMod-5#2 2026-02-06 16:27:31 -08:00
Tents duping

@entspeak commented on GitHub (Jun 13, 2013):

I had this on US 3279... public.