blu opened issue starred/DayZ-DayZMod-5#139 2026-02-06 16:47:59 -08:00
Make use of Garbage cans and Wardrobes
blu opened issue starred/DayZ-DayZMod-5#136 2026-02-06 16:47:56 -08:00
Hachet menu bug #2
blu opened issue starred/DayZ-DayZMod-5#137 2026-02-06 16:47:56 -08:00
Using Wardrobe/garbage cans
blu opened issue starred/DayZ-DayZMod-5#138 2026-02-06 16:47:56 -08:00
Crouch/stand weapon change
blu closed issue starred/DayZ-DayZMod-5#137 2026-02-06 16:47:56 -08:00
Using Wardrobe/garbage cans
blu closed issue starred/DayZ-DayZMod-5#136 2026-02-06 16:47:56 -08:00
Hachet menu bug #2
blu closed issue starred/DayZ-DayZMod-5#138 2026-02-06 16:47:56 -08:00
Crouch/stand weapon change
blu commented on issue starred/DayZ-DayZMod-5#136 2026-02-06 16:47:56 -08:00
Hachet menu bug #2

@icomrade commented on GitHub (Oct 9, 2013):

I find it hard to reproduce on my end... I'll continue to look into it but I don't know what causes it, unless the conditions in the display are being…

blu commented on issue starred/DayZ-DayZMod-5#135 2026-02-06 16:47:53 -08:00
1.8.02 loot problem

@R4Z0R49 commented on GitHub (Oct 11, 2013):

We are broadcasting a diag_ticktime to all clients so what we have now is that the second person to spawn needs to wait 15mins PLUS the difference…

blu commented on issue starred/DayZ-DayZMod-5#135 2026-02-06 16:47:53 -08:00
1.8.02 loot problem

@ggregory84 commented on GitHub (Oct 12, 2013):

so is it the INTENT that entire buildings/areas spawn nothing at all for hours on end?

blu commented on issue starred/DayZ-DayZMod-5#135 2026-02-06 16:47:53 -08:00
1.8.02 loot problem

@AlbyBDPK commented on GitHub (Oct 12, 2013):

No. That would be stupid. Also I said we have a fix for the issue...

blu commented on issue starred/DayZ-DayZMod-5#135 2026-02-06 16:47:53 -08:00
1.8.02 loot problem

@ggregory84 commented on GitHub (Oct 12, 2013):

didn't mean to offend, was just curious! thank you for your work, it is very much appreciated!

blu commented on issue starred/DayZ-DayZMod-5#135 2026-02-06 16:47:53 -08:00
1.8.02 loot problem

@betz0r commented on GitHub (Oct 17, 2013):

this is fixed. loot spawns now as R4Z0R49 described in his post. first not much but other players joining areas are spawning loot after different…

blu commented on issue starred/DayZ-DayZMod-5#135 2026-02-06 16:47:52 -08:00
1.8.02 loot problem

@R4Z0R49 commented on GitHub (Oct 11, 2013):

Yea others are we just cant find the issue just yet,

blu commented on issue starred/DayZ-DayZMod-5#135 2026-02-06 16:47:52 -08:00
1.8.02 loot problem

@ggregory84 commented on GitHub (Oct 11, 2013):

that's a relief - been thinking it was me all this time as it's not plastered all over forums

blu commented on issue starred/DayZ-DayZMod-5#135 2026-02-06 16:47:52 -08:00
1.8.02 loot problem

@ggregory84 commented on GitHub (Oct 11, 2013):

anyway we can be of help? bleeding players here

blu commented on issue starred/DayZ-DayZMod-5#135 2026-02-06 16:47:52 -08:00
1.8.02 loot problem

@AlbyBDPK commented on GitHub (Oct 11, 2013):

The issue has been found, I am writing a fix for it now.

blu commented on issue starred/DayZ-DayZMod-5#135 2026-02-06 16:47:52 -08:00
1.8.02 loot problem

@ggregory84 commented on GitHub (Oct 11, 2013):

I love you and want to bear your children...

blu commented on issue starred/DayZ-DayZMod-5#135 2026-02-06 16:47:52 -08:00
1.8.02 loot problem

@ggregory84 commented on GitHub (Oct 11, 2013):

what was causing it?

blu commented on issue starred/DayZ-DayZMod-5#135 2026-02-06 16:47:47 -08:00
1.8.02 loot problem

@ggregory84 commented on GitHub (Oct 11, 2013):

awesome, thanks for the reply, but others are experiencing it?