@icomrade commented on GitHub (Oct 9, 2013):
I find it hard to reproduce on my end... I'll continue to look into it but I don't know what causes it, unless the conditions in the display are being…
@R4Z0R49 commented on GitHub (Oct 11, 2013):
We are broadcasting a diag_ticktime to all clients so what we have now is that the second person to spawn needs to wait 15mins PLUS the difference…
@ggregory84 commented on GitHub (Oct 12, 2013):
so is it the INTENT that entire buildings/areas spawn nothing at all for hours on end?
@AlbyBDPK commented on GitHub (Oct 12, 2013):
No. That would be stupid. Also I said we have a fix for the issue...
@ggregory84 commented on GitHub (Oct 12, 2013):
didn't mean to offend, was just curious! thank you for your work, it is very much appreciated!
@betz0r commented on GitHub (Oct 17, 2013):
this is fixed. loot spawns now as R4Z0R49 described in his post. first not much but other players joining areas are spawning loot after different…
@R4Z0R49 commented on GitHub (Oct 11, 2013):
Yea others are we just cant find the issue just yet,
@ggregory84 commented on GitHub (Oct 11, 2013):
that's a relief - been thinking it was me all this time as it's not plastered all over forums
@ggregory84 commented on GitHub (Oct 11, 2013):
anyway we can be of help? bleeding players here
@AlbyBDPK commented on GitHub (Oct 11, 2013):
The issue has been found, I am writing a fix for it now.
@ggregory84 commented on GitHub (Oct 11, 2013):
I love you and want to bear your children...
@ggregory84 commented on GitHub (Oct 11, 2013):
awesome, thanks for the reply, but others are experiencing it?