blu opened issue starred/DayZ-DayZMod-5#205 2026-02-06 16:54:52 -08:00
Red smoke (smoke grenade)
blu closed issue starred/DayZ-DayZMod-5#206 2026-02-06 16:54:52 -08:00
Hive Just DIed Again
blu commented on issue starred/DayZ-DayZMod-5#202 2026-02-06 16:54:45 -08:00
HIVE DEAD ?

@thevisad commented on GitHub (Jun 23, 2014):

@fazmond if it was that simple we would have done it a long time ago.

blu commented on issue starred/DayZ-DayZMod-5#202 2026-02-06 16:54:45 -08:00
HIVE DEAD ?

@fazmond commented on GitHub (Jun 30, 2014):

only thing I see not being simple is the time it takes to copy, the db will prolly have to go offline for a while, so that ppl don't lose their stuff…

blu commented on issue starred/DayZ-DayZMod-5#202 2026-02-06 16:54:45 -08:00
HIVE DEAD ?

@NonovUrbizniz commented on GitHub (Jun 30, 2014):

The hive is owned and controlled by BI. It's complicated like a Facebook relationship not technically.

blu opened issue starred/DayZ-DayZMod-5#206 2026-02-06 16:54:45 -08:00
Hive Just DIed Again
blu opened issue starred/DayZ-DayZMod-5#207 2026-02-06 16:54:45 -08:00
1.8.2 BE filters
blu commented on issue starred/DayZ-DayZMod-5#202 2026-02-06 16:54:41 -08:00
HIVE DEAD ?

@fazmond commented on GitHub (Jun 22, 2014):

surely it wouldn't take much to pay for a database and in the next patch link it to your own ip :)so you get control :)

blu commented on issue starred/DayZ-DayZMod-5#202 2026-02-06 16:54:36 -08:00
HIVE DEAD ?

@R4Z0R49 commented on GitHub (Jun 22, 2014):

Info has been passed on we have no access to the hive server.

blu commented on issue starred/DayZ-DayZMod-5#203 2026-02-06 16:54:33 -08:00
Wire Fences Graphical glitch

@kichilron commented on GitHub (Feb 17, 2015):

#326 Cleanup / Closed

blu commented on issue starred/DayZ-DayZMod-5#202 2026-02-06 16:54:31 -08:00
HIVE DEAD ?

@kichilron commented on GitHub (Jun 22, 2014):

We're aware of it and working on resolving it, thank you for reporting.

blu commented on issue starred/DayZ-DayZMod-5#204 2026-02-06 16:54:31 -08:00
Zombie Aggro broken

@R4Z0R49 commented on GitHub (Jul 13, 2014):

There really isn't much random about it if your to visible the zeds will see you. if you make too much noise the Zeds will hear you. Max target range…

blu commented on issue starred/DayZ-DayZMod-5#200 2026-02-06 16:54:30 -08:00
Hatchet Breaking Chances, Too High? (1.8.2/124879) 12_June_2014

@R4Z0R49 commented on GitHub (Aug 21, 2014):

See how the new system goes.

blu opened issue starred/DayZ-DayZMod-5#202 2026-02-06 16:54:30 -08:00
HIVE DEAD ?
blu opened issue starred/DayZ-DayZMod-5#203 2026-02-06 16:54:30 -08:00
Wire Fences Graphical glitch
blu closed issue starred/DayZ-DayZMod-5#202 2026-02-06 16:54:30 -08:00
HIVE DEAD ?
blu opened issue starred/DayZ-DayZMod-5#204 2026-02-06 16:54:30 -08:00
Zombie Aggro broken
blu closed issue starred/DayZ-DayZMod-5#203 2026-02-06 16:54:30 -08:00
Wire Fences Graphical glitch
blu closed issue starred/DayZ-DayZMod-5#204 2026-02-06 16:54:30 -08:00
Zombie Aggro broken
blu commented on issue starred/DayZ-DayZMod-5#203 2026-02-06 16:54:30 -08:00
Wire Fences Graphical glitch

@R4Z0R49 commented on GitHub (Jun 21, 2014):

This is a known issue we hope to have it replaced/removed soon. (The model is not ours we do not have any rights to edit it)