@R4Z0R49 commented on GitHub (Oct 14, 2014):
Also plz remember the private SQL wasn't really used for anything more then testing. The official didn't cleanup char_data due to a few items. So…
@facoptere commented on GitHub (Oct 25, 2014):
So can we mark this as closed? I think it was the cleanup.
@GeryonTom commented on GitHub (Oct 14, 2014):
I did a text search on Invalid CurrentState and couldn't fine one instance on the current hiveext.log. It's currently 250 megs so it's not super…
@R4Z0R49 commented on GitHub (Oct 14, 2014):
currentState varchar(1000) NOT NULL DEFAULT '],[', <<< its 1000 from 1.8.2
https://github.com/R4Z0R49/DayZMod/blob/Development/SQL/1.8.2/charac…
@GeryonTom commented on GitHub (Oct 14, 2014):
I can confirm currentState is a varchar(1000) as well.
@dayz10k commented on GitHub (Oct 12, 2014):
That makes no sense.
Sent from my iPhone
On Oct 12, 2014, at 1:11 PM, UK431-Soul notifications@github.com wrote:
imo persistent stats should…
@facoptere commented on GitHub (Oct 13, 2014):
For admins: could you check if you can find such lines in HiveExt.log:
2014-10-12 14:02:15 HiveExt: [Information] Method: 102 Params: 35965461: 2014…
@R4Z0R49 commented on GitHub (Oct 6, 2014):
Im not too worried about this as you say in another post it's easy to cheat your way into bandit/survivor.
Replacing the hole system would be the…
@NPG-Soul commented on GitHub (Oct 7, 2014):
@bchawke
Does the server delete all dead player characters every restart by any chance, cause then i can see that be happening with those specific…
@GeryonTom commented on GitHub (Oct 7, 2014):
UK431,
The server places all dead characters from character_data into character_dead. After it deletes the dead characters from character_data…
@NPG-Soul commented on GitHub (Oct 7, 2014):
this is the code that actualy gets previouse char information to make a new survivor entry... server_playerLogin calls for child 101 and this then…
@GeryonTom commented on GitHub (Oct 8, 2014):
Thanks UK431 that puts a lot into perspective. For now I've disabled the select insert into the character_dead table + deleting all the dead…
@NPG-Soul commented on GitHub (Oct 12, 2014):
imo persistent stats should be stored in persistent tables not in the character data tables its a fucked up idea whoever came up with that should be…