blu closed issue starred/DayZ-DayZMod-5#231 2026-02-06 16:57:38 -08:00
Blood can increase beyond 12000 limit (1.8.3)
blu closed issue starred/DayZ-DayZMod-5#230 2026-02-06 16:57:32 -08:00
1.8.3 - Camping Tent - Failed to complete build, but did
blu opened issue starred/DayZ-DayZMod-5#230 2026-02-06 16:57:29 -08:00
1.8.3 - Camping Tent - Failed to complete build, but did
blu closed issue starred/DayZ-DayZMod-5#229 2026-02-06 16:57:29 -08:00
Cannot apply sepsis bandages to other players
blu opened issue starred/DayZ-DayZMod-5#231 2026-02-06 16:57:29 -08:00
Blood can increase beyond 12000 limit (1.8.3)
blu opened issue starred/DayZ-DayZMod-5#229 2026-02-06 16:57:28 -08:00
Cannot apply sepsis bandages to other players
blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:24 -08:00
Intermittent Humanity Reset on Death

@R4Z0R49 commented on GitHub (Oct 14, 2014):

Also plz remember the private SQL wasn't really used for anything more then testing. The official didn't cleanup char_data due to a few items. So…

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:24 -08:00
Intermittent Humanity Reset on Death

@facoptere commented on GitHub (Oct 25, 2014):

So can we mark this as closed? I think it was the cleanup.

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:24 -08:00
Intermittent Humanity Reset on Death

@GeryonTom commented on GitHub (Oct 25, 2014):

I would agree.

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:23 -08:00
Intermittent Humanity Reset on Death

@GeryonTom commented on GitHub (Oct 14, 2014):

I did a text search on Invalid CurrentState and couldn't fine one instance on the current hiveext.log. It's currently 250 megs so it's not super…

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:23 -08:00
Intermittent Humanity Reset on Death

@R4Z0R49 commented on GitHub (Oct 14, 2014):

currentState varchar(1000) NOT NULL DEFAULT '],[', <<< its 1000 from 1.8.2

https://github.com/R4Z0R49/DayZMod/blob/Development/SQL/1.8.2/charac…

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:23 -08:00
Intermittent Humanity Reset on Death

@GeryonTom commented on GitHub (Oct 14, 2014):

I can confirm currentState is a varchar(1000) as well.

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:21 -08:00
Intermittent Humanity Reset on Death

@dayz10k commented on GitHub (Oct 12, 2014):

That makes no sense.

Sent from my iPhone

On Oct 12, 2014, at 1:11 PM, UK431-Soul notifications@github.com wrote:

imo persistent stats should…

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:21 -08:00
Intermittent Humanity Reset on Death

@facoptere commented on GitHub (Oct 13, 2014):

For admins: could you check if you can find such lines in HiveExt.log:

2014-10-12 14:02:15 HiveExt: [Information] Method: 102 Params: 35965461: 2014…

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:20 -08:00
Intermittent Humanity Reset on Death

@R4Z0R49 commented on GitHub (Oct 6, 2014):

Im not too worried about this as you say in another post it's easy to cheat your way into bandit/survivor.

Replacing the hole system would be the…

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:20 -08:00
Intermittent Humanity Reset on Death

@NPG-Soul commented on GitHub (Oct 7, 2014):

@bchawke

Does the server delete all dead player characters every restart by any chance, cause then i can see that be happening with those specific…

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:20 -08:00
Intermittent Humanity Reset on Death

@GeryonTom commented on GitHub (Oct 7, 2014):

UK431,

The server places all dead characters from character_data into character_dead. After it deletes the dead characters from character_data…

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:20 -08:00
Intermittent Humanity Reset on Death

@NPG-Soul commented on GitHub (Oct 7, 2014):

this is the code that actualy gets previouse char information to make a new survivor entry... server_playerLogin calls for child 101 and this then…

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:20 -08:00
Intermittent Humanity Reset on Death

@GeryonTom commented on GitHub (Oct 8, 2014):

Thanks UK431 that puts a lot into perspective. For now I've disabled the select insert into the character_dead table + deleting all the dead…

blu commented on issue starred/DayZ-DayZMod-5#226 2026-02-06 16:57:20 -08:00
Intermittent Humanity Reset on Death

@NPG-Soul commented on GitHub (Oct 12, 2014):

imo persistent stats should be stored in persistent tables not in the character data tables its a fucked up idea whoever came up with that should be…