blu commented on issue starred/DayZ-DayZMod-5#253 2026-02-06 16:59:58 -08:00
Oil Barrels Graphic Glitch 1.8.3

@LinusLeonard commented on GitHub (Feb 5, 2015):

Could you direct me to the commit that fixed this? I can't seem to find the issue-commit-connection.

blu commented on issue starred/DayZ-DayZMod-5#255 2026-02-06 16:59:53 -08:00
Problem with object spawn

@lWmPl commented on GitHub (Nov 22, 2014):

No. 1.8.2. I'm just a humble and didn't dare write about this. :-D And now it's happening more often.

blu commented on issue starred/DayZ-DayZMod-5#254 2026-02-06 16:59:51 -08:00
Thunderous bells

@Detoeni commented on GitHub (Nov 25, 2014):

its a bit odd, heard a bell ring at prud, then heard the bell at novy a second or so latter. i was half way between them, and far enough away from…

blu commented on issue starred/DayZ-DayZMod-5#255 2026-02-06 16:59:51 -08:00
Problem with object spawn

@facoptere commented on GitHub (Nov 22, 2014):

you mean 1.8.3?

blu commented on issue starred/DayZ-DayZMod-5#254 2026-02-06 16:59:51 -08:00
Thunderous bells

@R4Z0R49 commented on GitHub (Nov 25, 2014):

Yea we think we have found the issue we are just waiting for someone to confirm.

Our fire was incorrectly set

  • simulation = "church";
  • …
blu commented on issue starred/DayZ-DayZMod-5#253 2026-02-06 16:59:51 -08:00
Oil Barrels Graphic Glitch 1.8.3

@R4Z0R49 commented on GitHub (Nov 24, 2014):

Issue is now fixed. The model was holding an incorrect rvmat causing the problem.

blu commented on issue starred/DayZ-DayZMod-5#250 2026-02-06 16:59:50 -08:00
Rough stones

@Jbird206 commented on GitHub (Nov 9, 2014):

Ok thanks. Currently stuck on loading screen, spawning items... Is the message.

On Nov 9, 2014, at 10:11 AM, facoptere notifications@github.com…

blu commented on issue starred/DayZ-DayZMod-5#250 2026-02-06 16:59:50 -08:00
Rough stones

@facoptere commented on GitHub (Nov 9, 2014):

yes it has been fixed already, as soon as someone picked a plant, others can't join.

blu opened issue starred/DayZ-DayZMod-5#253 2026-02-06 16:59:50 -08:00
Oil Barrels Graphic Glitch 1.8.3
blu opened issue starred/DayZ-DayZMod-5#254 2026-02-06 16:59:50 -08:00
Thunderous bells
blu opened issue starred/DayZ-DayZMod-5#255 2026-02-06 16:59:50 -08:00
Problem with object spawn
blu closed issue starred/DayZ-DayZMod-5#253 2026-02-06 16:59:50 -08:00
Oil Barrels Graphic Glitch 1.8.3
blu closed issue starred/DayZ-DayZMod-5#254 2026-02-06 16:59:50 -08:00
Thunderous bells
blu closed issue starred/DayZ-DayZMod-5#255 2026-02-06 16:59:50 -08:00
Problem with object spawn
blu commented on issue starred/DayZ-DayZMod-5#253 2026-02-06 16:59:50 -08:00
Oil Barrels Graphic Glitch 1.8.3

@GeryonTom commented on GitHub (Nov 23, 2014):

I've noticed that it happens on US434 but on FR129 the barrels don't render at all. Facoptere did you prevent them from rendering?

blu commented on issue starred/DayZ-DayZMod-5#250 2026-02-06 16:59:49 -08:00
Rough stones

@facoptere commented on GitHub (Nov 9, 2014):

I let you find them, usually at the trains and ruins. But if you are using the Steam version, the stones do not spawn so much, you have to use the…

blu commented on issue starred/DayZ-DayZMod-5#252 2026-02-06 16:59:44 -08:00
Tape Use (1.8.2)

@facoptere commented on GitHub (Nov 10, 2014):

decay mecanism, or considering any item as a magazine is very complicated to achieve with Arma2 OA and the current Hive. You won't see it in…

blu commented on issue starred/DayZ-DayZMod-5#250 2026-02-06 16:59:44 -08:00
Rough stones

@Jbird206 commented on GitHub (Nov 9, 2014):

And the stones?

blu commented on issue starred/DayZ-DayZMod-5#251 2026-02-06 16:59:38 -08:00
1.8.3b - Metal fence building and dismantaling both give back logs

@facoptere commented on GitHub (Nov 16, 2014):

yes it's more convenient to make apear the wooden logs every time if you want to move the fence. it's not a big deal because wooden log are not a…

blu commented on issue starred/DayZ-DayZMod-5#250 2026-02-06 16:59:34 -08:00
Rough stones

@facoptere commented on GitHub (Nov 9, 2014):

Is the bench, shack and fortress buildable? > no, only fences, as stated in the changelog. I don't know what the bench is good for. The different…