@LinusLeonard commented on GitHub (Feb 5, 2015):
Could you direct me to the commit that fixed this? I can't seem to find the issue-commit-connection.
@lWmPl commented on GitHub (Nov 22, 2014):
No. 1.8.2. I'm just a humble and didn't dare write about this. :-D And now it's happening more often.
@Detoeni commented on GitHub (Nov 25, 2014):
its a bit odd, heard a bell ring at prud, then heard the bell at novy a second or so latter. i was half way between them, and far enough away from…
@R4Z0R49 commented on GitHub (Nov 25, 2014):
Yea we think we have found the issue we are just waiting for someone to confirm.
Our fire was incorrectly set
- simulation = "church";
- …
@R4Z0R49 commented on GitHub (Nov 24, 2014):
Issue is now fixed. The model was holding an incorrect rvmat causing the problem.
@Jbird206 commented on GitHub (Nov 9, 2014):
Ok thanks. Currently stuck on loading screen, spawning items... Is the message.
On Nov 9, 2014, at 10:11 AM, facoptere notifications@github.com…
@facoptere commented on GitHub (Nov 9, 2014):
yes it has been fixed already, as soon as someone picked a plant, others can't join.
@GeryonTom commented on GitHub (Nov 23, 2014):
I've noticed that it happens on US434 but on FR129 the barrels don't render at all. Facoptere did you prevent them from rendering?
@facoptere commented on GitHub (Nov 9, 2014):
I let you find them, usually at the trains and ruins. But if you are using the Steam version, the stones do not spawn so much, you have to use the…
@facoptere commented on GitHub (Nov 10, 2014):
decay mecanism, or considering any item as a magazine is very complicated to achieve with Arma2 OA and the current Hive. You won't see it in…
@facoptere commented on GitHub (Nov 16, 2014):
yes it's more convenient to make apear the wooden logs every time if you want to move the fence. it's not a big deal because wooden log are not a…
@facoptere commented on GitHub (Nov 9, 2014):
Is the bench, shack and fortress buildable? > no, only fences, as stated in the changelog. I don't know what the bench is good for. The different…