blu commented on issue starred/DayZ-DayZMod-5#272 2026-02-06 17:01:50 -08:00
Some feature suggestions

@Lukethero commented on GitHub (Dec 4, 2014):

@bchawke @R4Z0R48 Also I do not like the idea of choosing your bloodtypr because it will allow for humanity farming with o- and o+ beeing able to…

blu commented on issue starred/DayZ-DayZMod-5#272 2026-02-06 17:01:42 -08:00
Some feature suggestions

@R4Z0R49 commented on GitHub (Dec 4, 2014):

Ok i see add that to its own issue and see if you can add labels to the issues now. (they should be on the right hand side)

blu commented on issue starred/DayZ-DayZMod-5#271 2026-02-06 17:01:42 -08:00
DayZ 1.8.3 Known Bug List

@kichilron commented on GitHub (Dec 2, 2014):

1: Known and fixed. 2: Need more information, best would be with as much information as possible in a new Issue on here. 4: Most likely down to…

blu commented on issue starred/DayZ-DayZMod-5#272 2026-02-06 17:01:42 -08:00
Some feature suggestions

@Lukethero commented on GitHub (Dec 4, 2014):

I am not so sure I would like the water bottles remved..... It is a more realistic alternative. I would think it would be cool if you could add the…

blu commented on issue starred/DayZ-DayZMod-5#271 2026-02-06 17:01:42 -08:00
DayZ 1.8.3 Known Bug List

@Lukethero commented on GitHub (Dec 3, 2014):

@kichilron I was not looking to post a detailed explanation of each bug. I am well aware of the exhaustion status and other bugs and know what bugs…

blu opened issue starred/DayZ-DayZMod-5#273 2026-02-06 17:01:41 -08:00
Known Bug List 1.8.3
blu closed issue starred/DayZ-DayZMod-5#273 2026-02-06 17:01:41 -08:00
Known Bug List 1.8.3
blu commented on issue starred/DayZ-DayZMod-5#271 2026-02-06 17:01:41 -08:00
DayZ 1.8.3 Known Bug List

@bchawke commented on GitHub (Dec 2, 2014):

I've experienced most of these too. 9) is a feature I brought this up as a bug in 1.8.2 (you could gather dozens of blood bags of the wrong type and…

blu commented on issue starred/DayZ-DayZMod-5#272 2026-02-06 17:01:41 -08:00
Some feature suggestions

@R4Z0R49 commented on GitHub (Dec 3, 2014):

  • I havent managed to look at this yet i know the blood type was added to the UI but it should only really show if you have used the blood testing kit.…
blu commented on issue starred/DayZ-DayZMod-5#271 2026-02-06 17:01:41 -08:00
DayZ 1.8.3 Known Bug List

@TIC321 commented on GitHub (Dec 2, 2014):

There's also an issue with not picking up backpacks with people around you.

Is this a feature to prevent duping?

blu commented on issue starred/DayZ-DayZMod-5#273 2026-02-06 17:01:41 -08:00
Known Bug List 1.8.3

@Lukethero commented on GitHub (Nov 30, 2014):

Good God mobile github sucks. Closing and reposting fixed.

blu commented on issue starred/DayZ-DayZMod-5#271 2026-02-06 17:01:41 -08:00
DayZ 1.8.3 Known Bug List

@kichilron commented on GitHub (Dec 2, 2014):

You can't pick up Backpacks when people are within a certain radios - this is to prevent duping.

blu commented on issue starred/DayZ-DayZMod-5#272 2026-02-06 17:01:41 -08:00
Some feature suggestions

@bchawke commented on GitHub (Dec 4, 2014):

Thanks for the response! Just to clarify, as it is supposed to, the blood type is only added to the UI after you use a blood test kit. That is…

blu closed issue starred/DayZ-DayZMod-5#272 2026-02-06 17:01:37 -08:00
Some feature suggestions
blu closed issue starred/DayZ-DayZMod-5#271 2026-02-06 17:01:34 -08:00
DayZ 1.8.3 Known Bug List
blu opened issue starred/DayZ-DayZMod-5#271 2026-02-06 17:01:31 -08:00
DayZ 1.8.3 Known Bug List
blu opened issue starred/DayZ-DayZMod-5#272 2026-02-06 17:01:31 -08:00
Some feature suggestions
blu commented on issue starred/DayZ-DayZMod-5#268 2026-02-06 17:01:29 -08:00
DayZ BattleEye Update not found closing game to update.

@R4Z0R49 commented on GitHub (Dec 5, 2014):

Goto the battleye website and do a manual update on your battleye.

blu commented on issue starred/DayZ-DayZMod-5#269 2026-02-06 17:01:29 -08:00
Cancel build fence not resetting - 1.8.3

@R4Z0R49 commented on GitHub (Dec 3, 2014):

Dupe post https://github.com/DayZMod/DayZ/issues/270

blu commented on issue starred/DayZ-DayZMod-5#270 2026-02-06 17:01:29 -08:00
Woodpiles from fires

@R4Z0R49 commented on GitHub (Nov 28, 2014):

This is because of the way we use fireplaces and arma's default engine.

When you create a fire we create the fireplace model and add one wood pile…