@R4Z0R49 commented on GitHub (Feb 14, 2015):
1 - Ok yea i see the issue.
2 - ok yep see the issue.
You other one has been spilt into a new issue as its not a bug but a feature we plan to have…
@fazmond commented on GitHub (Feb 15, 2015):
I haven't found a padlock at all what controls the spwan of them ?
@ericandersen commented on GitHub (Feb 15, 2015):
What server were you on? What humanity did you have?
Can you explain the damage that occured to you/from you? Can you go on another killing…
@R4Z0R49 commented on GitHub (Feb 15, 2015):
This is being sorted with a combination padlock.
@R4Z0R49 commented on GitHub (Feb 19, 2015):
Takes too long to get the dll passed off to be changed. You have seen how many loops i have to go over just to release the pbo's. :-(
@kichilron commented on GitHub (Feb 14, 2015):
No, the temperature override is disabled....
Do you think a clearer text is needed?
@R4Z0R49 commented on GitHub (Feb 14, 2015):
Oh ok sorry my bad i misread what you typed it should say enabled.
true = Disabled, False = Enabled.
Thanks ill fix this now.
Fixed - https://githu…
@R4Z0R49 commented on GitHub (Feb 14, 2015):
Yea true/false is changed to disabled/enabled in the journal.
Just so ppl can see temp is enabled or disabled.
@fazmond commented on GitHub (Feb 14, 2015):
old but is there a work around or anything we can do about this ?
@R4Z0R49 commented on GitHub (Feb 13, 2015):
Not really sure to what extend this would draw the zeds away but ill take a look when everything settles down again.
@lWmPl commented on GitHub (Feb 14, 2015):
you dont understand. i set "dayz_temperature_override = false" but in journal temp is disabled.
@kichilron commented on GitHub (Feb 17, 2015):
We have not yet had found a way to be able to fix this.
It'll be a tricky one either way if you think about it, as the object-stream is being…