@R4Z0R49 commented on GitHub (Feb 18, 2015):
We are aware of this issue and are working to correct it. #333
@R4Z0R49 commented on GitHub (Feb 16, 2015):
Ok they should not exist. i think they are from the last update.
@R4Z0R49 commented on GitHub (Feb 16, 2015):
https://github.com/DayZMod/DayZ/commit/e62c8924df9c12b52a4ea55d8bc0073ddaf5032e
I've got to see whats causing this but for now update your server.pbo.
@fazmond commented on GitHub (Feb 16, 2015):
yer it is I will remove them and see if any come back
@fazmond commented on GitHub (Feb 16, 2015):
just to let you know WoodenFence_base is a recent object its date stamp was fron less than 2 days ago so for some reason my server is still creating…
@R4Z0R49 commented on GitHub (Feb 16, 2015):
I'm looking into this issue.
What i do know _base items for fences are set to private they should not be allowed to spawn ever so removing from your…
@fazmond commented on GitHub (Feb 18, 2015):
OK SO A QUICK UPDATE FROM ME I removed all that WoodenFence_base and MetalFence_base from the data base there were 250+ entrys.
It Seems to have…
@fazmond commented on GitHub (Feb 16, 2015):
yes MetalFence_base and woodenFence_base there is a lot of them
@fazmond commented on GitHub (Feb 17, 2015):
Also remove the option to break in if you own the rights to the lock
@R4Z0R49 commented on GitHub (Feb 15, 2015):
For now dont worry too much about these. We have 2 different sets of weapons and 2 different sets of attachments.
One set of weapons can use…
@R4Z0R49 commented on GitHub (Feb 16, 2015):
Check in your db and look for objects with _base next to them let me know if you find any.