@R4Z0R49 commented on GitHub (Feb 20, 2015):
https://github.com/DayZMod/DayZ/commit/bf7e2a675896908234f605c2bf0e0128a0566902
Updated back to 1.8.2 system.
@R4Z0R49 commented on GitHub (Feb 19, 2015):
The match system is meant to be like the knife it was changed with 1.8.3 unsure why. During the weekend ill change it back.
@Lukethero commented on GitHub (Feb 19, 2015):
Yep on the first one... Meant back to 1.8.2. This should be a high priority fix This probably. Number 3 there... Yes please.. Even just plopping…
@Detoeni commented on GitHub (Feb 20, 2015):
It got changed when recombine matches got added to faco's 1.8.3 test server. Never mentioned it as I thought it was intended...
@Lukethero commented on GitHub (Feb 20, 2015):
@R4Z0R49 Yeah not sure what you mean by models.... All the guns are already in the game...
@R4Z0R49 commented on GitHub (Feb 20, 2015):
It wasn't the match system should have stayed as it was with the orignal item then a random chance to drop the player to the last 5 match's but of…
@R4Z0R49 commented on GitHub (Feb 19, 2015):
1, Loot wasn't changed in 1.8.4 at all this issue was part of all the changes in 1.8.3 there is another issue in github about it. #310. Its waiting…
@Lukethero commented on GitHub (Feb 19, 2015):
Also if I am spot on on a issue, please encourage and show that these ideas are wanted from the rest of you guys too.
@KPanicEKS commented on GitHub (Feb 19, 2015):
I like the fact that matches are a low value but I thought the mechanic was suppose to work much like the knife. Where you could use it many times…