blu commented on issue starred/DayZ-DayZMod-5#463 2026-02-06 17:22:47 -08:00
1.8.6.1 Base fireplace not permanent and won't stay lit

@R4Z0R49 commented on GitHub (Jun 5, 2015):

Ask your server admin to check his logs for the fireplaces. My guess the server.pbo hasn't been updated. Soon as i get 2 mins ill double check the code…

blu commented on issue starred/DayZ-DayZMod-5#463 2026-02-06 17:22:42 -08:00
1.8.6.1 Base fireplace not permanent and won't stay lit

@R4Z0R49 commented on GitHub (Jun 5, 2015):

did you add wood to the fires to keep them lit?

blu commented on issue starred/DayZ-DayZMod-5#464 2026-02-06 17:22:42 -08:00
1.8.6.1 Bases being pointless?

@R4Z0R49 commented on GitHub (Jun 5, 2015):

Atm no the fences are very much WIP while we test to see how well they play out and what bugs we get. What we need to improve and what we need to…

blu commented on issue starred/DayZ-DayZMod-5#465 2026-02-06 17:22:42 -08:00
1.8.6.1 building a wall next to someones base

@R4Z0R49 commented on GitHub (Jun 5, 2015):

duplicate - https://github.com/DayZMod/DayZ/issues/494

blu commented on issue starred/DayZ-DayZMod-5#461 2026-02-06 17:22:41 -08:00
[Bug Report] Problem with gates

@R4Z0R49 commented on GitHub (Jul 7, 2015):

This issue is a wrong version of the server.pbo installed.

Im going to include a version file inside the server.pbo to help with debugging.

blu opened issue starred/DayZ-DayZMod-5#463 2026-02-06 17:22:41 -08:00
1.8.6.1 Base fireplace not permanent and won't stay lit
blu opened issue starred/DayZ-DayZMod-5#464 2026-02-06 17:22:41 -08:00
1.8.6.1 Bases being pointless?
blu closed issue starred/DayZ-DayZMod-5#463 2026-02-06 17:22:41 -08:00
1.8.6.1 Base fireplace not permanent and won't stay lit
blu closed issue starred/DayZ-DayZMod-5#464 2026-02-06 17:22:41 -08:00
1.8.6.1 Bases being pointless?
blu opened issue starred/DayZ-DayZMod-5#465 2026-02-06 17:22:41 -08:00
1.8.6.1 building a wall next to someones base
blu closed issue starred/DayZ-DayZMod-5#465 2026-02-06 17:22:41 -08:00
1.8.6.1 building a wall next to someones base
blu commented on issue starred/DayZ-DayZMod-5#461 2026-02-06 17:22:40 -08:00
[Bug Report] Problem with gates

@fazmond commented on GitHub (Jun 7, 2015):

not sure if its possible but maybe the abilty to type the number in with a keyboard input, rather than click the wheels that aint exactly 100% perfect…

blu commented on issue starred/DayZ-DayZMod-5#461 2026-02-06 17:22:40 -08:00
[Bug Report] Problem with gates

@wriley commented on GitHub (Jun 7, 2015):

Some info on the padlock code not saving to hive.

After upgrade from WoodenGate_1 to WoodenGate_2 I have this in the database for the object:

blu commented on issue starred/DayZ-DayZMod-5#461 2026-02-06 17:22:40 -08:00
[Bug Report] Problem with gates

@R4Z0R49 commented on GitHub (Jun 7, 2015):

ok let me look into that

blu commented on issue starred/DayZ-DayZMod-5#461 2026-02-06 17:22:32 -08:00
[Bug Report] Problem with gates

@R4Z0R49 commented on GitHub (Jun 4, 2015):

  1. This is because the fence is removed and a new object placed. I'll look at updating that for the next build.
  2. I'll look into this see if we can…
blu commented on issue starred/DayZ-DayZMod-5#460 2026-02-06 17:22:32 -08:00
Suggestion: Remove Sandbags from cleanup script to favor use in bases.

@thcNox commented on GitHub (Jun 4, 2015):

I think they are mostly cosmetic atm which is not to be underestimated imo. Also I've found that people have used them to help stashes etc

blu closed issue starred/DayZ-DayZMod-5#461 2026-02-06 17:22:27 -08:00
[Bug Report] Problem with gates
blu opened issue starred/DayZ-DayZMod-5#462 2026-02-06 17:22:27 -08:00
Setting dayz_maxGlobalZeds in init.sqf to any number does not work.
blu commented on issue starred/DayZ-DayZMod-5#460 2026-02-06 17:22:27 -08:00
Suggestion: Remove Sandbags from cleanup script to favor use in bases.

@CoftSock commented on GitHub (Jun 3, 2015):

you can jump over them though? what do you use them for?

blu closed issue starred/DayZ-DayZMod-5#462 2026-02-06 17:22:27 -08:00
Setting dayz_maxGlobalZeds in init.sqf to any number does not work.