blu commented on issue starred/DayZ-DayZMod-5#539 2026-02-06 17:30:37 -08:00
DayZMod Dev-06f563f-PreRelease

@Fenwick101 commented on GitHub (Nov 8, 2015):

Good cheers Bud :)

blu commented on issue starred/DayZ-DayZMod-5#539 2026-02-06 17:30:36 -08:00
DayZMod Dev-06f563f-PreRelease

@Fenwick101 commented on GitHub (Nov 8, 2015):

On low blood im going into Knockout , i can see the knockout timer but can still move around and change weapon etc... after timer is complete char…

blu commented on issue starred/DayZ-DayZMod-5#539 2026-02-06 17:30:36 -08:00
DayZMod Dev-06f563f-PreRelease

@R4Z0R49 commented on GitHub (Nov 8, 2015):

sounds like a bug

blu commented on issue starred/DayZ-DayZMod-5#539 2026-02-06 17:30:36 -08:00
DayZMod Dev-06f563f-PreRelease

@Fenwick101 commented on GitHub (Nov 8, 2015):

Apart from that Knockout bug were you can still walk around, the patch looks Legit GG R4Z0R49 cant wait. Quick question ... is the new ACOG able to…

blu commented on issue starred/DayZ-DayZMod-5#539 2026-02-06 17:30:36 -08:00
DayZMod Dev-06f563f-PreRelease

@AsFoxy commented on GitHub (Nov 8, 2015):

There is one ACOG that fits all applicable weapons.

blu commented on issue starred/DayZ-DayZMod-5#539 2026-02-06 17:30:31 -08:00
DayZMod Dev-06f563f-PreRelease

@thisisgeoff commented on GitHub (Nov 8, 2015):

When giving antibiotics to another player it does not take an antibiotic pill away.

Also the text says "You have taken antibiotics" instead of…

blu commented on issue starred/DayZ-DayZMod-5#539 2026-02-06 17:30:30 -08:00
DayZMod Dev-06f563f-PreRelease

@thisisgeoff commented on GitHub (Nov 8, 2015):

Tripwires - I was only able to get the smoke tripwire to activate after being placed initially. Disarming and rearming the trap allows all…

blu commented on issue starred/DayZ-DayZMod-5#538 2026-02-06 17:30:30 -08:00
pCleanup issue

@R4Z0R49 commented on GitHub (Nov 6, 2015):

oh ok your running the new system.

It wont cleanup old vehicles until that vehicle hits the timeout in the vehicle_spawns. This turns the spawning…

blu commented on issue starred/DayZ-DayZMod-5#539 2026-02-06 17:30:30 -08:00
DayZMod Dev-06f563f-PreRelease

@thisisgeoff commented on GitHub (Nov 8, 2015):

With UK-59 -

"Cannot load texture dayz2\dayz2_weapons\uk59\data\uk59_co.paa"

Ammo has no name/text in the inventory, but the gun can be fired.

blu commented on issue starred/DayZ-DayZMod-5#539 2026-02-06 17:30:30 -08:00
DayZMod Dev-06f563f-PreRelease

@R4Z0R49 commented on GitHub (Nov 8, 2015):

CyrilFDZ - Its one we have fixed already d80bf915b304a5943ed09be65bef60350f7a2d44

thanks

blu commented on issue starred/DayZ-DayZMod-5#538 2026-02-06 17:30:24 -08:00
pCleanup issue

@cikez commented on GitHub (Nov 6, 2015):

Ok. How exactly does pcleanup go about removing damaged vehicles using the CleanupTime in vehicle_spawns?

blu commented on issue starred/DayZ-DayZMod-5#539 2026-02-06 17:30:24 -08:00
DayZMod Dev-06f563f-PreRelease

@thisisgeoff commented on GitHub (Nov 8, 2015):

Winchester ammo has no name in gear menu and cannot be used.

blu closed issue starred/DayZ-DayZMod-5#540 2026-02-06 17:30:16 -08:00
My point of view on balancing the lootrate
blu commented on issue starred/DayZ-DayZMod-5#538 2026-02-06 17:30:16 -08:00
pCleanup issue

@kichilron commented on GitHub (Nov 6, 2015):

You will have to call pCleanup on the instance you're running your server on.

For example, if all your object_data is stored in instance 1337 and…

blu commented on issue starred/DayZ-DayZMod-5#540 2026-02-06 17:30:16 -08:00
My point of view on balancing the lootrate

@AsFoxy commented on GitHub (Nov 6, 2015):

All loot spawning has been rewritten from scratch, including loot tables, meaning observations from the current stable version are out of date. You can…

blu commented on issue starred/DayZ-DayZMod-5#539 2026-02-06 17:30:16 -08:00
DayZMod Dev-06f563f-PreRelease

@AsFoxy commented on GitHub (Nov 7, 2015):

Scroll menu action to switch to weapon on back shows the wrong text.

blu commented on issue starred/DayZ-DayZMod-5#538 2026-02-06 17:30:16 -08:00
pCleanup issue

@R4Z0R49 commented on GitHub (Nov 6, 2015):

I'm not sure whats happening on your system but this seems to be the first report of it happening.

the code used is very simple you don't need…

blu opened issue starred/DayZ-DayZMod-5#540 2026-02-06 17:30:15 -08:00
My point of view on balancing the lootrate
blu closed issue starred/DayZ-DayZMod-5#538 2026-02-06 17:30:15 -08:00
pCleanup issue
blu closed issue starred/DayZ-DayZMod-5#539 2026-02-06 17:30:15 -08:00
DayZMod Dev-06f563f-PreRelease