fix(coding-dev): prefer a test over the build script for size limits
A shell check only runs where that script runs. A test travels with the repo, needs no extra tooling, and fails with a message naming the offending files. Enforcement is now a preference order: native linter rule > test > build script as fallback, with a worked example and a note on why a per-compile build hook usually is not worth the incremental-build cost. Propagated per language: rust (clippy has no file-length lint -> workspace root test), js-typescript (ESLint max-lines covers both natively, no test needed), go/python/csharp (linter for functions, test for files), bash (don't reimplement in the gate what a test can assert). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -125,6 +125,10 @@ mistakes before a human does.
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- **A skipped test fails the gate.** Never let a skip report green.
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- **Print a summary with numbers**, not just a verdict — counts of warnings, suppressions, and
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file-size violations. A suppression count that has grown is worth seeing even on a pass.
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- **Don't reimplement in the gate what a test can assert.** Checks like file-size limits
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belong in the test suite where they travel with the repo and fail with a useful message;
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the build script is the fallback for projects with no suite to hang them on. See
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[`coding-dev.md` §4](skills-public/coding-dev.md).
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- Keep per-step logs in a known directory so a failure can be read after the fact.
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- **Never bypass a failed gate** by copying a binary or running the install step by hand. Fix
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the failing step; do not weaken the check to make it pass.
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@@ -80,7 +80,8 @@ dotnet build MySolution.sln -warnaserror
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- Pattern matching and switch expressions over `if`/`else` ladders.
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- `IReadOnlyList<T>` / `IReadOnlyDictionary<K,V>` in public signatures returning collections.
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- `internal` by default; `public` only for genuine API surface.
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- File and function size limits from the general rules apply.
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- File and function size limits from the general rules apply — put the file limit in a test
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rather than an MSBuild target (see [`coding-dev.md` §4](skills-public/coding-dev.md)).
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- `dotnet format` before committing.
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---
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@@ -137,7 +137,8 @@ CGO_ENABLED=0 go build -trimpath -ldflags="-s -w" -o bin/app ./cmd/app
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- Keep the exported surface small. Unexported by default.
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- Embed frontend/static assets with `//go:embed` for single-binary distribution — the frontend
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itself follows [`js-typescript.md`](skills-public/code-languages/js-typescript.md).
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- File and function size limits from the general rules apply.
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- File and function size limits from the general rules apply — `funlen` in `golangci-lint`
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covers functions; put the file limit in a test (see [`coding-dev.md` §4](skills-public/coding-dev.md)).
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---
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@@ -141,7 +141,8 @@ Attach an `AbortController` to every long-lived `fetch` and abort it in cleanup.
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a new formatter or lint config into a project that already has one.
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- **One file until it earns a split** — around 250 lines for a self-contained plugin/feature,
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or when a second file is genuinely reusable (`utils.ts`, `types.ts`, `components/`).
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Hard limits from the general rules still apply.
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Hard limits from the general rules still apply: ESLint's `max-lines` and
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`max-lines-per-function` cover both natively, so prefer those over a separate test here.
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---
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@@ -132,7 +132,9 @@ When talking to a rate-limited API (a chat platform, a store, a tracker):
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installable package** with its own repo and version, consumed as a dependency.
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- Keep persistent state in the framework's own config/storage system so it survives restarts;
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do not invent a parallel JSON file beside it.
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- File and function size limits from the general rules apply.
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- File and function size limits from the general rules apply — Ruff's `PLR0915` covers
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function length; put the file limit in a pytest case (see
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[`coding-dev.md` §4](skills-public/coding-dev.md)).
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---
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@@ -75,6 +75,10 @@ workspace = true
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- **Re-test every `#[allow]` periodically.** If removing one produces no warning, delete it.
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- `too_many_lines` is the mechanical enforcement of the 100-line function limit. A function
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that trips it wants extracting, not an allow.
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- Clippy has **no file-length lint**, so the 1000-line file limit belongs in a test — see
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[`coding-dev.md` §4](skills-public/coding-dev.md) for the pattern. Put it in the workspace
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root's `tests/` so one test covers every member crate, walking `src/` plus each
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`crates/*/src`. `cargo test --workspace` then enforces it for free.
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---
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+43
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@@ -142,10 +142,49 @@ depends on those.
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| **Function parameters** | 3–4 | — | ~5, then pass a struct/object |
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| **Nesting depth** | 2 | — | 3, then extract |
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- **Enforce the function limit with the linter, not by eye** (e.g. Clippy's `too_many_lines`).
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A function that trips it wants extracting, not a suppression.
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- **Enforce the file limit in the build script** — a check that fails over the hard limit and
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*names* anything past the soft split point, so the seam gets found while splitting is cheap.
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### Enforce both mechanically, never by eye
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A limit nobody checks is a suggestion. Pick the **highest** applicable option:
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1. **A linter rule**, where one exists — the function limit is usually covered natively
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(Clippy's `too_many_lines`, ESLint's `max-lines-per-function`, `golangci-lint`'s `funlen`,
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Ruff's `PLR0915`). A function that trips it wants extracting, not a suppression.
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2. **A test**, for anything the linter does not cover — file length almost always falls here.
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A test is the best home for it: it runs with the suite everyone already runs, it needs no
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extra tooling, it fails with a message naming the offending files, and it travels with the
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repository rather than living in one machine's shell script.
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3. **The build script**, only as a fallback when the project has no test suite to hang it on.
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Whichever you use, it should **fail over the hard limit** and separately *name* anything past
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the soft split point — so the seam gets found while splitting is still cheap, rather than at
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the moment the hard limit finally trips.
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```rust
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#[test]
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fn no_source_file_exceeds_limits() {
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const HARD: usize = 1000;
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const WARN: usize = 600;
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let mut over = Vec::new();
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for path in source_files() {
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let lines = std::fs::read_to_string(&path).unwrap().lines().count();
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if lines > HARD {
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over.push(format!("{} — {lines} lines (limit {HARD})", path.display()));
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} else if lines > WARN {
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// Not a failure: surfaces the seam while splitting is still cheap.
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eprintln!("note: {} is {lines} lines, approaching the {HARD} limit", path.display());
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}
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}
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assert!(over.is_empty(), "files over the size limit:\n{}", over.join("\n"));
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}
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```
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> [!NOTE]
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> A test runs with the suite, not on every compile. If you genuinely need the check on every
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> build, most toolchains have a pre-build hook for it (Cargo's `build.rs`, an MSBuild target,
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> a bundler plugin) — but that cost is paid on every incremental build forever, and the suite
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> is usually soon enough. Reach for the hook only if oversized files keep landing anyway.
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- **Split by concern, never by line count.** A large `strip.rs` becomes
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`strip/fader.rs`, `strip/knobs.rs`, `strip/routing.rs` — never `strip1.rs` / `strip2.rs`.
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- One coherent responsibility per module. A module that draws widgets should not also own
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